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Thread: PSPUAE 0.60 Released - Amiga Emulator for PSP

                  
   
  1. #11
    DCEmu Coder FOL's Avatar
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    Quote Originally Posted by valar
    State of the art by spaceballs is slow.what a shame.Another World works alright.
    Tried setting chipset on in CPU speed control?

  2. #12
    DCEmu Coder FOL's Avatar
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    Quote Originally Posted by fucht017
    Beautiful USER display guys....Only i still got some minor problems.Have anyone else problems with Syndicate?...When i try to start up Syndicate,it just gives colored lines... And can someone give some good settings,because the sound still crackles a bit,but a bit less as the previous versions...Wonderfull stuff no less..I use 1.5 by the way.
    Your syndicate problem, is the turbo option. Set Floppy drive speed to Normal. I just downloaded it and tested just for you, lol. If drive speed = Turbo it will crash.

    This is taken straight from my Game Compatability DB, over at pspuae.com

    Game Details

    Name: Syndicate
    ADF File Name:
    No. Of Disks: 4
    Game Comments: Game takes a while to load but works real well when done
    PSPUAE Version tested on: 0.55a
    Playable: Perfect

    Hardware Settings

    Video Hardware

    Direct VRAM Access: OFF
    Frame Skip: 3
    Screen Zoom: 0%
    Collision: Playfields
    Immediate Blits: OFF
    Blitter Cycle Exact: OFF
    Chipset: ECS (FULL)

    Audio Hardware

    Sound Emulation: Normal
    Sound Output: Mono

    CPU
    CPU Type: 68020
    CPU Speed: CPU
    CPU Compatability: OFF

    Memory
    Fast Memory: 0KB
    Chip Memory: 2048KB
    Bogo Memory: 1024KB

    Floppy Drives
    Drive Speed: Normal

    Amiga BIOS
    KickStart ROM: Kick 1.3

  3. #13
    DCEmu Rookie valar's Avatar
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    Quote Originally Posted by FOL
    Tried setting chipset on in CPU speed control?
    yeah ,I tried it.the setting is max,I also changed chipset ,chipmem for 1 meg.I have tried different settings and there's problem with music aswell maybe because demo loads in realtime?I'm not sure but there are couple games I tested like Another World,The Last Ninja ,Afterburner,Alien Breed 2 and they work really well.thanks.

  4. #14
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    Default Yeaaah.

    Thank you for the quick reply FOL...Syndicate workes again...And thanks for the settings..I'm gonna test some more games

  5. #15
    DCEmu Coder FOL's Avatar
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    Quote Originally Posted by fucht017
    Thank you for the quick reply FOL...Syndicate workes again...And thanks for the settings..I'm gonna test some more games
    No problems, as I said, theres a compatability DB at pspuae.com, where you can select a game and see the tested working settings, you can also add to it.

  6. #16
    DCEmu Coder FOL's Avatar
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    Quote Originally Posted by valar
    yeah ,I tried it.the setting is max,I also changed chipset ,chipmem for 1 meg.I have tried different settings and there's problem with music aswell maybe because demo loads in realtime?I'm not sure but there are couple games I tested like Another World,The Last Ninja ,Afterburner,Alien Breed 2 and they work really well.thanks.
    Yeh, things loading when cpu is in use, does cause a problem. Thanks, I just downloaded that demo, and I now remember it, aint seen it since I was 14, . Shame it aint a AmiDOS disk, or I could have made a RAM loader for it, then it would have run perfect.

  7. #17
    DCEmu Regular Mr.Denny's Avatar
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    This`ll go great with my new 1.5 XD

    Thank you FOL!

  8. #18
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    Quote Originally Posted by Baboon
    I still havent tried this emu yet, I guess I was waiting for a bit more compatibility before I gave it a go. Ideal your on the case though and have released another update so soon!

    Any idea how Cannon Fodder, North and South, Syndicate, Sensible Soccer, Alien Breed or Flashback play on this version?

    I havent got my psp with me so I cant test em out yet.
    Compatability is Very Good, aint found a game yet that doesnt work (excluding AGA games as there is no AGA support).

  9. #19

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    Can you release the source code?

  10. #20
    DCEmu Coder FOL's Avatar
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    Quote Originally Posted by thinkpaetter
    Can you release the source code?
    Of course, I will get it, and upload it tommorow to the pspuae.com source dir

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