Quote Originally Posted by FOL
K, let me know if its ok.

Also, I asked Horace to check out the memory and the highest he could get was:-

FAST = 2048kb
CHIP = 2048kb
SLOW = 1024kb (Bogo).
this was *with* the menu background pic.

without it you can get 2meg chip, 4 meg fast, 0 slow.

these only work on fresh start of pspuae, since there seems to be a memory leak somewhere (savestate loading perhaps)

"odd" ammounts of memory, eg. 1.5 / 2.5 / 3 /3.5 meg fast etc, i.e not 0.5, 1s, 2s or 4s, seem to cause pspuae to guru (crash) in emulation when that part of the memory is accessed. i have mentioned this bug, but for some reason the options are still there. maybe Ric intends to fix them)


re: loading time.... FOL is absolutely right that our save-state pre-loaded Ram packs are the way forward! zero in-game loading times can only be a blessing.

most of the games on; http://www.whdload.de should be much faster loaders with this method.