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Thread: Armagetron advanced

                  
   
  1. #1
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    Default Armagetron advanced

    how come nobody ported this yet? such an awesome game and online as well.

  2. #2
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    Rule For Porting: Give links to ports

  3. #3

    Default Sweet idea

    This sounds like a really good idea to me. Armagetron is freakin' awesome. It is open-source, too.

    Here's a link to the Armagetron homepage.

    http://armagetronad.net/index.php

    Might be difficult to replicate the 3D and such though, but It still sounds possible.

  4. #4
    DCEmu Regular Mr.Denny's Avatar
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    Very interesting

    Thanks for making me aware of this

    And yes, a PP port sounds great.

  5. #5
    DCEmu Coder HardHat's Avatar
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    I've looked into porting this one a couple of times. I was just out of reach for my experience level in the spring. I see the new version is more stable and a little easier to work with. To make a native port (which is what I always prefer) it would be quite a bit of work (with 800 OpenGL calls). But maybe someone would like to take a crack at this now with SDL+PSPGL. It looks possible. Plus they now have a good single player mode (which was missing in older versions).

  6. #6
    DCEmu Legend Cap'n 1time's Avatar
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    Quote Originally Posted by HardHat View Post
    I've looked into porting this one a couple of times. I was just out of reach for my experience level in the spring. I see the new version is more stable and a little easier to work with. To make a native port (which is what I always prefer) it would be quite a bit of work (with 800 OpenGL calls). But maybe someone would like to take a crack at this now with SDL+PSPGL. It looks possible. Plus they now have a good single player mode (which was missing in older versions).
    OT: Its nice to see some coders actually looking through our lovely port suggestion threads.

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