Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 26

Thread: PSP: 2.71 SE-A/SE-B/SE-B'/SE-B'' VSH & Game Overclocking Module

                  
   
  1. #11
    DCEmu Pro scarph's Avatar
    Join Date
    Feb 2006
    Location
    Maryland
    Posts
    617
    Rep Power
    0

    Default

    you can use either
    works better out of game actually

  2. #12
    DCEmu Old Pro kando's Avatar
    Join Date
    Jul 2006
    Posts
    1,050
    Rep Power
    75

    Default

    @Rbman: been workin fine for me...try uninstalling it and trying it again?

    @Defx6669: the overclock module is loaded on XMB load, as well as while playing a game. each time tho, the clock speed will be defaulted to 222mhz, so if you set your xmb to 333 and start a game, it will be 222...just select+start it to 333

    333 in xmb makes photos load faster, flash (swf) apps/games/movies run faster, homebrew list loads faster, and *cough* gameboots used as icons actually sync with the sound

    333 in game makes things run smoother, less delays, a bit faster loading...

    however your battery will go faster either way. have fun

  3. #13
    DCEmu Pro scarph's Avatar
    Join Date
    Feb 2006
    Location
    Maryland
    Posts
    617
    Rep Power
    0

    Default

    hey kando do you think it makes file transfer via usb faster?

  4. #14
    DCEmu Old Pro kando's Avatar
    Join Date
    Jul 2006
    Posts
    1,050
    Rep Power
    75

    Default

    i have a built in memory stick reader in my laptop, so i have no reason to try

    but if someone does, pls share your findings

  5. #15
    King of killed the_eternal_dark's Avatar
    Join Date
    Dec 2005
    Posts
    1,534
    Rep Power
    81

    Default

    Finally, an oc method that is usable all the way around for 2.71SE B

  6. #16
    DCEmu Newbie
    Join Date
    Apr 2006
    Posts
    30
    Rep Power
    0

    Default

    Splinter Cell and Ridge Racer won't boot up with this, at any clock speed. GTA still works fine, though. That's all I tested. So I uninstalled... Splinter Cell works fine now. Hopefully SE-C will have a built in OC module, though.

  7. #17
    DCEmu Old Pro kando's Avatar
    Join Date
    Jul 2006
    Posts
    1,050
    Rep Power
    75

    Default

    Quote Originally Posted by Ari View Post
    Splinter Cell and Ridge Racer won't boot up with this, at any clock speed. GTA still works fine, though. That's all I tested. So I uninstalled... Splinter Cell works fine now. Hopefully SE-C will have a built in OC module, though.
    are those UMD's or....erm...backups? ~_^

  8. #18
    DCEmu Newbie
    Join Date
    Sep 2006
    Posts
    22
    Rep Power
    0

    Default

    clocked at 333, gta vcs freezes up after a few minutes, and this is on my backup, ill try umd now

    EDIT: just checked umd and it freezes at same spot

    it was my first time playing it off the umd, god is it slow

    it freezes during a mission, btw

  9. #19
    DCEmu Newbie
    Join Date
    Apr 2006
    Posts
    30
    Rep Power
    0

    Default

    Quote Originally Posted by kando View Post
    are those UMD's or....erm...backups? ~_^
    they're UMDs. I don't pirate games.

  10. #20
    DCEmu Old Pro The_Ultimate_Eggman's Avatar
    Join Date
    Nov 2005
    Location
    In the pub.
    Posts
    1,020
    Rep Power
    76

    Default

    Ridge racer 2 hangs on loading screen too wont work removed the mod and its fine now .MMM i can see this revission of the mod causing some problems.

Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 4 users browsing this thread. (0 members and 4 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •