so is this basically a sound recorder for the DS?
or am i wrong?
Famitsu is reporting on an audio middleware for Nintendo DS. A high performance , compression
and playback algorithm it is said to be easy to
incorporate by developers in their development efforts. Well, PSP also deserves something similar I feel.![]()
The details and relevant links are here below
http://blog.livedoor.jp/gai_jin/archives/50674841.html
so is this basically a sound recorder for the DS?
or am i wrong?
Yes it is a sound recorder for developers in addition to being a audio compression tool. Also it has a RUNTIME LIBRARY which the destination Game will access to play the compressed audio at higher quality and with multistream support
Check the PDF which will show you 2 components of an Encoder software and a Runtime library
this is good news for games that
use real nice music and have to be
compressed really high to save space.
now they can be compressed high and
still have high quality.
Yea, I could really see this being used in music-based games
like a sequel to ouendan.
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