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Thread: gpSP 0.8 kai 2.3 (GBA Emu for PSP)

                  
   
  1. #11
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    That's what happens when you have a crappy Memory Stick

  2. #12
    Fidei Defensor Basil Zero's Avatar
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    Quote Originally Posted by Zargon View Post
    Version 0.8 of Exophases gpSP did have save states. Also, I don't see why Takka doesn't submit his ideas to Exophase and just have his name be put into the read-me or a credits page or something. If Exophase put Takka's coding into 0.9 (when it comes out), wouldn't that be better than two people working on updates for separate things and never having the two updated things contain the others updates?
    not to me, each time i saved state, it froze my psp

    but the kai one takes me like 4-5 sec to save

    and what u said that i bolded is right

  3. #13
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    psp

    Quote Originally Posted by mkbin View Post
    version 8 had save states but it took a minute or more to save
    Yeah, something is wrong with your equipment, not Exophases Emulator. It only takes a couple of seconds for a savestate to save on my Ultra II PRO Duo.

    I, like others will just wait for an official release. It is cool to see that this guy is starting to Email Exophase.

  4. #14
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    Quote Originally Posted by chrono75 View Post
    Is this worth upgrading from the standard .8 version? LOL I want Mother 3 to work, but sadly enough, I've heard it's impossible. DAMN...
    What are you talking about? Mother 3 runs fine, go try it.

    Quote Originally Posted by chrono75 View Post
    I also think that when you're playing a game that has great sound for awhile, when u get into the game the sound goes whacky for a bit then goes back to normal... Like in Castlevania Aria of Sorrow... And people thought this game ran perfectly? Yes, maybe graphically and I'm amazed that they got this emu so far but sound wise, this emu needs some more tweaking. Worth upgrading people?
    It's because the emulator slows down momentarily, that's all. Solution? Well, I won't give it away.

  5. #15
    DCEmu Rookie Pumped'Up's Avatar
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    arg! I just want a fix for the Zelda crash bug up at the top of Veil Falls!!!

  6. #16
    DCEmu Newsposter Vega's Avatar
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    Quote Originally Posted by mkbin View Post
    version 8 had save states but it took a minute or more to save
    Really... my game saves take about 3 seconds at most with exophases latest official gpSP release. No joke. Also I have gPSP saved on my 1gig Lexar... so It could hardly be due to better or worse cards. Lexar's are viewed as the worst cards out of the bunch.. but mine has lasted over a year with no problems what so ever. Maybe different BIOs make save times longer or shorter? I dont know...
    But still, I haven't came across a good enough reason to upgrade to an unofficial gPSP release.

    Good though that this gauy Takka decided to actually get in touch with Exophase.

    Click on the sig above to visit The Playground

  7. #17
    Registered User Mr. Shizzy's Avatar
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    Does this fix the bug in Mario vs donkey kong (where the mini marios wont jump on the spring?) That is my absolute favorite GBA game. So I might give this a try untill exophase hits us off with the real deal.

  8. #18
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    To me looks like this modification has better "relationship" with memory stick.
    Not sure about fast saving, but definitely reads the rom directory in a ermm... "Flash"?

  9. #19
    DCEmu Newbie jetkey885's Avatar
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    does it work under DevHook?

  10. #20

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    Exophase, can you make gpsp compatible with HEN
    Quote Originally Posted by jetkey885 View Post
    does it work under DevHook?
    it works under emulated 1.5

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