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Thread: PSP Homebrew Scene Dying?

                  
   
  1. #1

    Unhappy PSP Homebrew Scene Dying?

    Over the last couple of months, there has been a slow decline on the PSP homebrew scene.

    Several superb coders have left the scene with PSMonkey & ZX-81 two of the biggest names to leave.

    StrmnNrmn has been unusually quiet too...

    With all that and the upcoming 3.0 firmware release which apparently is going to include the ps1 emu, will people just update?

    Forget the scene all together?

    Im getting saddened by the slow decline on the PSP homebrew scene which has been one of the biggest homebrew scenes in homebrew history....

    Lets Hope it picks up soon

  2. #2
    DCEmu Old Pro mr_nick666's Avatar
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    Its just a slow time Theres quite a few things being worked on "behind the scenes" and alot of WIPs.. The homebrew scene has seen a few slumps then revived before and Im sure it will do it again!

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    XBOX 360 User Kramer's Avatar
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    Quote Originally Posted by Zion View Post
    With all that and the upcoming 3.0 firmware release which apparently is going to include the ps1 emu, will people just update?
    Noooo, dont give any noobs stupid ideas.

    -!-
    /\

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    Won Hung Lo wraggster's Avatar
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    every scene slows down, the Wii and PS3 are here now, they are new toys to play and hack with, but in the end the PSP scene will perk up again

  5. #5

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    Homebrew is the reason I bought a PSP. My friend was playing Genesis on his 1.00 and that got me into homebrew. Let's hope homebrew never dies.

  6. #6
    DCEmu Rookie jools's Avatar
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    Just a slow period I hope

    as older coders leave new ones should apear

  7. #7
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    yeah? so what. dreamcast is 5-7years old (wutever) n its still there lol same w/ gba / saturn / (wutever)

    all the homebrew is still there. as long as the homebrew doesnt disappear, it aint dying.

    besides, the PSP is running out of non-covered areas. by that i mean things it CANT do at the moment in which it CAN do if someone were to develop and release software that was made for (wutever).

  8. #8

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    Everyone's playing Vice City Stories!

  9. #9
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    The reason why my PSP is great is because of homebrew. It's not dying, there is more homebrew on the way. There's enough homebrew to keep me entertained for a long time (lots of GBA and SNES roms >_>).

  10. #10
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    It is a slow time for the PSP scene, but I think things will pick up eventually, especially if this means anything, found here: http://www.dcemu.co.uk/vbulletin/showthread.php?t=42269

    - Aside from Linux, SCE's developers are still seeking the way to publish proper software development environment for the PS3 main OS and PSP for general users. But right now the PS3 main OS can run only signed applications (while PS3 Linux can run whatever applications on it).
    (Yeah I am really pushing to get this known, this a dream come true for the homebrew scene on the PSP and it seems that NOONE has noticed it).

    If the PSP scene is slowing down now I certainly think things will pick up later on if/when this happens. However, I think the implications of it would mean that we couldn't use unofficial homebrew on the PSP.

    But with an official SDK, documentation and environment made by Sony, things will certainly begin to really shine on the PSP homebrew scene.

    Just give it time. Things will pick up soon.

    yeah? so what. dreamcast is 5-7years old (wutever) n its still there lol same w/ gba / saturn / (wutever)

    all the homebrew is still there. as long as the homebrew doesnt disappear, it aint dying.

    besides, the PSP is running out of non-covered areas. by that i mean things it CANT do at the moment in which it CAN do if someone were to develop and release software that was made for (wutever).
    I don't think that really has anything to do with it. No one has truly ventured into 3D rendering on the PSP, which WILL BE the future. I think part of the issue is that alot of people see sprite games on the PSP and grimace. After 15 years of being the only source for gaming, it gets old rather fast on a new medium that continually releases the same type of game (at least for me...).

    When someone perfects a 3D engine, that is easily modifiable and has features competitive with the same tech-level games, I think the scene will really pick up.

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