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Thread: New PSX-P Version from Yoshihiro - Playstation Emulator for PSP

                  
   
  1. #31
    DCEmu Rookie domthegod's Avatar
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    its f**king brilliant mutch mutch fater that the last one its atuelly playerble

  2. #32
    DCEmu Pro emuking's Avatar
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    i just got my wii im playing zelda as im typing this!
    anyways great news that he included the source code

  3. #33

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    Quote Originally Posted by djk21108 View Post
    this will never work
    never faster than daedulus (excuse my spelling i dont have time to look it up)

    uhh notice how that n64 emu has stopped being updated

    the psp just doesnt have the power
    For the PS1 emulator, it has MORE THAN ENOUGH power....

    N64, most likely not PERFECT, but pretty close... 80-90% speed with sound & minor graphical errors

  4. #34
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    Quote Originally Posted by djk21108 View Post
    nah,
    it seems like sony cant even make the ps1 emu
    theyre stalling

    just dont get your hopes up anyone
    just stick with old systems

    what are you talking about, last time i checked, sony's emu's speed is fine. they're stalling to work on either compression of games or controller mappings, or somethin like that.

  5. #35
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    the third being what ? if you are speaking about YAPSxP, you are wrong in one point : I do have a working dynarec, I don't have a working emulator.

    Oh, yeah why I don't bother to add this dynarec on a working emulator ? because it would ruin all my efforts to make a fullspeed emulator.

    By the way, if someone knows where I could find the source of an OpenGL GPU plugin which really works, I would be glad to rewrite it with GE on my project. The only two sources I have seems to be very incomplete sadly.

  6. #36
    DCEmu Pro emuking's Avatar
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    i have a wii and playing zelda right now
    anyways its great that he included the source code

  7. #37
    DCEmu Regular Kvonx's Avatar
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    Well...........atleast he tried, we support his efforts

  8. #38

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    ok ppls just tried jet moto 2 and its playable but slow,also i think its better if you boot the game w/out the Bios logo option(x)

    tried blasto! but it freezes on the "piracy" boot screen thing.

  9. #39
    Won Hung Lo wraggster's Avatar
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    Quote Originally Posted by hlide View Post
    the third being what ? if you are speaking about YAPSxP, you are wrong in one point : I do have a working dynarec, I don't have a working emulator.

    Oh, yeah why I don't bother to add this dynarec on a working emulator ? because it would ruin all my efforts to make a fullspeed emulator.

    By the way, if someone knows where I could find the source of an OpenGL GPU plugin which really works, I would be glad to rewrite it with GE on my project. The only two sources I have seems to be very incomplete sadly.
    accept my apologies, i just assumed, nice to know you have a working dynarec though

  10. #40
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    I am not going to bother trying this one out. It is clearly obvious that only a Psx emulator coded from scratch with a working Dynarec will be anything near playable and that would be an extremely difficult and time consuming task. However, I have faith that it is possible, especially after Exophase's ground breaking GBA emulator. Either way, it is great to see people putting in time and effort to improve on homebrew. I am grateful to all people who contribute regardless of how big or small a contribution.

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