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Thread: PSP Dungeons 3D v0.6

                  
   
  1. #31

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    someone PLEASE put up a version that works on 1.5...

  2. #32

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    Ditto That! :-)

  3. #33
    DCEmu Newbie djsoto20's Avatar
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    Quote Originally Posted by gunntims0103 View Post
    new release from charnold of his Wolfenstein3D type game for the PSP



    The changes:

    - 3 default button control sets
    - now you can actually see and evade the enemy shots :-)
    - player and enemies use 2 different weapon types with separate bullets
    - maps can have different door textures per level, hidden doors, invisible switches and a switch can open multiple doors (thanks to JEMdev for the ideas!)
    - enemies can kill each other
    - faster rendering of the 3d models

    download and give feedback via comments
    via charnold
    how do i install it. eboot file goes where? and data?thanks..sorry im new on this.

  4. #34
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    Quote Originally Posted by turtleguy101 View Post
    someone PLEASE put up a version that works on 1.5...
    Guys, this game DOES work with 1.5...im running it on 1.5 right now, but you need a little program called kxploit, available at psphacks, to put in a little patch which allows you to play this. Put the kxploit folders into your game folder, disconnect the cable, run the kxploit program which will put in a temporary patch which willl now allow you to load up dungeons.

  5. #35
    DCEmu Newbie mecky's Avatar
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    best homebrew game i've ever played :thumbup:

    an extra weapon or 2 would make it perfect though

  6. #36

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    This game has come really far, and it's awesome

    It would be even better if you could look up and down, and whatnot.

    But, it's still a great piece of homebrew.

  7. #37
    DCEmu Old Pro bah's Avatar
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    This game is great, the most impressive homebrew game iv'e played in a long time.

    It works under 1.5 for me, however it wont let me change the folder names to get rid of the corrupt icons (hard coded paths perhaps?).

    I kxploited/transfered it to PSP with sei psp tool (with corrupt-icon-removing folder renaming enabled) and it wouldn't load (black screen, memory stick light lit, then shuts off).

    Rename the folders back to Dungeons and Dungeons% (or uncheck that option in whatever you're using to kxploit it) and it will run fine.

    EDIT: Attached the kxploited version that works for me in case its really too hard for some. Renaming the folders to get rid of the corrupt folder will stop it working so you'll have to live with it.

  8. #38
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    anyone can get it work for 2.71SE-C?

    edit: looks like it doesnt , tried the second time but with the file given by bah.
    results are still the same, I even have set the homebrew folder to 1.5 in recovery mode.
    (black screen-----> psp shuts down)

  9. #39

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    Quote Originally Posted by four_add View Post
    anyone can get it work for 2.71SE-C?

    edit: looks like it doesnt , tried the second time but with the file given by bah.
    results are still the same, I even have set the homebrew folder to 1.5 in recovery mode.
    (black screen-----> psp shuts down)
    Try putting the data in ms0:/PSP/GAME/Dungeons, and the EBOOT.PBP in ms0:/PSP/GAME150/Dungeons. I haven't tested it yet, but it should work.

  10. #40
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    Quote Originally Posted by TacticalBread View Post
    Try putting the data in ms0:/PSP/GAME/Dungeons, and the EBOOT.PBP in ms0:/PSP/GAME150/Dungeons. I haven't tested it yet, but it should work.
    It is working! Thanks!

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