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Thread: PS1P Additional Information

                  
   
  1. #81
    PSP User Zargon's Avatar
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    Smile Helper helping the helpless

    Anyone still having trouble? PM me and I will try to help.
    PS: Games seem to load best for most of the people I have chatted with in non-pocketISOed .bin format. You can search for a converter yourself or ask for recomendations.

  2. #82
    DCEmu Newbie
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    Apart from the being NTSC or PAL, are there any other different with the PS one BIOS, i.e. does a later version of the BIOS run/load game faster than an older one? Many thanks

  3. #83
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    Quote Originally Posted by Zargon View Post
    Anyone still having trouble? PM me and I will try to help.
    PS: Games seem to load best for most of the people I have chatted with in non-pocketISOed .bin format. You can search for a converter yourself or ask for recomendations.
    what are the compression ratio of an pockectISOed bin ?

    considering two factors :

    - compressed bins are shorter in size, so they should be loaded faster than uncompressed bins.
    - compressed bins need once loaded (i mean by blocks not totally) to be uncompressed, this operation is cpu and memory-consumming.

    So indeed if you divided by two the size it doesn't mean you divide by two the time to load indeed.

    I expect compressed bins to be used for room reason and not for speed reason.

    I don't know if PS1P uses a read cache for CDR so that it may prefetch a big block in memory and avoid to access memory stick too much as necessary. I'm pretty sure there is plenty of free memory left in the game.

  4. #84

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    We need news about the progress of the dynarec.

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