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Thread: Daedalus Spiff Up 1.3

                  
   
  1. #51

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    Or get a program called KXPLOIT, google it, it's easy!

  2. #52
    DCEmu Newbie X-Snake-X's Avatar
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    Quote Originally Posted by tsurumaru View Post
    Install the latest official Daedalus release, extract these files to the relevant location on your memory stick, et voila!
    For me it doesn't work...
    I replace the eboot file from the Official with this
    from the Spiff... But when I load it this message is shown:
    "Game could not be started".
    And if I use devhook to emulate 2.71 the same thing happens... Any suggestions?

  3. #53
    PSP User JD/'s Avatar
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    Delete all previous daedalus files (backup your saves) then put the spiff up files in the game folder and it should work btw this is a 1.0 eboot so you need to have custom firmware irshell or use kxploit.

  4. #54
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    Here is Daedalus Spiff Up v1.3 for FirmWare 1.50 :

    http://www.speedyshare.com/627963160.html

  5. #55

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    Wally do you plan on a 1.4 or is that going to be in R9? Also I'm waiting patiently but have you heard anything from StrmnNrmn, and when do you think R9 will probably be released. I'm just waiting for the day StrmnNrmn actually updates and everyone jumps back on the bandwagon!

  6. #56
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    Quote Originally Posted by xxcolbyxx View Post
    Wow, what an awesome update. Finally seeing the market place is an achievement by itself:thumbup:

    Wally, would it be possible to have the Z button assigned to the left trigger on the PSP? This would make OOT even more enjoyable. Thanks
    The emulator should support custom controller configs, just go into the ControllerConfigs folder and create a new .ini file. Just model your config file after the ones that come included with the emulator, it's pretty self-explanatory how to remap buttons. For instance if you just want to make Z=Left Shoulder and L=Triangle, you could just paste this into notepad and save it as MyConfig.ini:

    Name=MyConfig
    Description=Maps the Z button to the PSP's left shoulder button

    [Buttons]
    N64.Start = PSP.Start
    N64.A = PSP.Cross
    N64.B = PSP.Square
    N64.Z = PSP.LTrigger
    N64.LTrigger = PSP.Triangle
    N64.RTrigger = PSP.RTrigger
    N64.Up = PSP.Circle & PSP.Up
    N64.Down = PSP.Circle & PSP.Down
    N64.Left = PSP.Circle & PSP.Left
    N64.Right = PSP.Circle & PSP.Right
    N64.CUp = !PSP.Circle & PSP.Up
    N64.CDown = !PSP.Circle & PSP.Down
    N64.CLeft = !PSP.Circle & PSP.Left
    N64.CRight = !PSP.Circle & PSP.Right


    Or you could play around with the settings some more if you want.
    FYI: ! means not, so if you put N64.CRight = !PSP.Circle & PSP.Right then that registers CRight if the Right DPad is pressed while the Circle button isn't pressed.

  7. #57
    DCEmu Pro sroon's Avatar
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    Thank you Wally for this release
    heh I helpt:P

    (O ) ( O)

  8. #58
    DCEmu Newbie Kloe's Avatar
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    I hope StrmnNrmn hasn't ditched this emulator, I have been patiently waiting for a very long time for a new release. When will it come?! O.O

  9. #59

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    Wally have you heard anything from StrmnNrmn lately? When was the last time you talked to StrmnNrmn?

  10. #60
    DCEmu Regular porchemasi's Avatar
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    psp Is Strnermn Alive?

    IS STRNERMN ALIVE?

    What has happened to out beloved coder/?

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