via http://www.aep-emu.de/

Q-Gears is an attempt to make a clone of Squaresoft´s Final Fantasy 7 game engine.
It is designed to be cross-platform and run on modern operating systems such as Win32 and Linux.

Quote:
2012-04-28
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  • [Content] Modify "MapChanger" entity to load player in given spawn point after map loading. [Akari]
  • [Content] Add Savemap lua table to save all variables that was hold in real savemap. [Akari]
  • [Entity] Set default run speed to 0.8 instead of 3.6 and default speed to 0.7 instead of 0.9. This is more like speeds in FFVII. [Akari]
  • [Entity] Unite default and move idle animation. [Akari]
  • [Entity] Rework inner animation state and play types handling. [Akari]
  • [Content] Start of "ffvii_md1stin" scripting and markup gateways on maps "ffvii_md1stin", "ffvii_md1_1", "ffvii_md1_2". [Akari]
  • [Export FFVII] Add gateway map names and spawn position exporting. [Akari]