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Thread: Map This! v0.4

                  
   
  1. #351
    DCEmu Newbie RomComZom's Avatar
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    Ive found out that most one folder homebrew works if you have kernel set to 1.50 and put it in PSP/GAME303 or PSP/GAME310

  2. #352
    PSP Coder deniska's Avatar
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    generic gps versions are compiled for 1.5 Kernel...

  3. #353
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    ok, so i guess the kernel setting in recovery mode affects all GAME folders then?

  4. #354

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    Can anyone help me put US map into my Map this?

  5. #355
    PSP Coder deniska's Avatar
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    Quote Originally Posted by zsc View Post
    ok, so i guess the kernel setting in recovery mode affects all GAME folders then?
    I though it only suggest the kernel for the "GAME" folder, but that could have changed...

  6. #356
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    Quote Originally Posted by UltraKill3 View Post
    Can anyone help me put US map into my Map this?
    What's wrong with using the gmdl tool?!

  7. #357
    PSP Coder deniska's Avatar
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    Default MapThis_0490_genericGPS_beta

    Here is yet another beta to offer following features:
    - some new graphics curtesy of leaod (this may not be final)
    - fix for the bug limiting map dimension to 1024x1024 tiles
    You may want to add :
    CACHEMAPINDEX=0
    to config.txt to disable (or =1 to enable) caching the map tile offsets. enabling it takes out lots of memory but speeds up the tile access, so disable it for maps over 1024x1024 tiles in size...
    - option to view configuration file
    - ability to "reuse" same !IMAGE=.... tags in routing files, since some people wanted to distinguish between different waypoints...
    - some optimizations here and there...

  8. #358
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    When does the new PSP-290 version come, deniska ?

  9. #359
    PSP Coder deniska's Avatar
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    soon :-), generic version is my guinea pig.
    Once I make it stable enough, I'll copy the changes to the PSP-290, so hang on...

  10. #360

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    I can't use this new version :-( LoL
    Waiting for PSP-290 version

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