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Thread: Map This! v0.4

                  
   
  1. #191
    PSP User Psyberjock's Avatar
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    Quote Originally Posted by jolum View Post
    wow thank you! your spanish rules! :thumbup: what do I have to do to install de 3.03 oe? I have the 3.03 sony's.
    3.03 de Sony = esperar. Ya no puede utilizar nada sin UMDs. Pero no seinstalar mas las otras versiones de firmware. Si espera bastante, estara una solucion.

  2. #192
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    Deniska, I have some webspace/bandwidth to donate for the prepared geodata.

  3. #193
    PSP Coder deniska's Avatar
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    cool, PM me the info on how to deliver it to you...
    Perhaps an ftp upload (with login)?

  4. #194
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    Default Testing of latest Beta release

    Hi Deniska.
    Have tested out your latest Beta release.
    The new layout & GUI is great - data panel is much clearer & easier to read - very good.
    However, I have noticed 2 bugs (I am using 2.71 SE-B by the way):
    - The trip timer comes up with a value of -1874 (or something like that) when starting the program - way out of wack.
    - The average speed indicator is not working at all now.

    Otherwise, everything else is fine.

    Cheers, Chris.

  5. #195
    PSP Coder deniska's Avatar
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    Default Yet another green screen proggie :-)

    I put together a small program which illustrates how to retrieve GPS data from psp-290 GPS receiver...
    The program is greatly influenced by research and hacking done by johnmph and psyberjock from ps2dev forums (http://forums.ps2dev.org/viewtopic.php?p=49724)


    http://deniska.dcemu.co.uk/bin/usbgps.rar (copy the link in to the browser window)

    Basically, the date/time fields seem to be stored in 2-byte shorts bytes 0-12
    Latitude, Longitude and Altitude stored in 4-byte floats starting @ byte 24
    The speed& bearing (also floats) seem to be located @ bytes :40,44..
    Azimuth is also a short, while other sat info seems to be stored in single bytes...
    The only problem for me so far is that the longitudecomes out as positive 355.**** instead of -74.**** which is supposed to be around my area...
    Perhaps some byte order is screwed up.. Could someone take alook?

    The program requires usbgps.prx & usbacc.prx to be copied in to
    ms0:/camprx directory and must be run under 2.71+ kernel (I tested it with 3.02 OE-A with 2.71 fw prx modules for usbgps)
    It also dumps the data from both data buffers [48 & 160 bytes per cycle] in to test.dat file in the camprx dir.
    viewer.c contains some code to parse the test data file for those who wants to dig in to this issue...

  6. #196
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    I have plenty of space too, if you need it.
    Let me know

  7. #197
    PSP Coder deniska's Avatar
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    Quote Originally Posted by AZImmortal View Post
    I have cat.exe in my /cygwin/bin/ folder. I'm assuming that's the "cat" you're referring to?
    For those who are trying to run the cygwin geodata scripts - there is a bug in geo-map.sh

    Edit the file. Change line 16 from:
    find ./temp -name '*36065.ZIP'| { while read zip; do

    to

    find ./temp -name '*.ZIP'| { while read zip; do

  8. #198

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    Was playing with this last night to no avail...but I am running 3.03 oe...

    I'm thinking I may need to put the files in a 'GAME150' folder, ie. PSP/GAME150 ?

    I'll try that tonight...

    Got my genuine PSP GPS yesterday too...man that thing is tiny!

  9. #199
    PSP Coder deniska's Avatar
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    Quote Originally Posted by TheWanderer View Post
    Was playing with this last night to no avail...but I am running 3.03 oe...

    I'm thinking I may need to put the files in a 'GAME150' folder, ie. PSP/GAME150 ?

    I'll try that tonight...

    Got my genuine PSP GPS yesterday too...man that thing is tiny!
    run in under 3.02 kernel.. ie put it in GAME302 (or whatever it's called... use 2.71 prx modules for usbgps & usbacc

  10. #200

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    Hmmm...OK...I'm at work right now, so I can try this later...so:

    The 'mapthis' files go to the GAME302 folder & the 'usbgps.prx & usbacc.prx' go under which folder? GAME271?

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