Nevermind about the menu thing. It works when using the eloader and I was using the Xloader exploit.
Edit: Has anyone managed to use console mode and get past the RAM check?
The kernal ones faster from waht I recall from reading stuff a while back. and for those wondering aobut the changes untill b8a or someone else that can do a better translation appears heres a worldlingo powered one:
1.42
Because sound had stopped being played back part normally, fixed.
Because state load you forgot that it corresponds to PCM cash, fixed.
* When ending there is report, that it falls, but not be able to verify with this one.
(With FW1.50 and FW2.60 + eLoader 0.995 verifying it is operational)
1.41
Sprite correcting the bug of drawing.
Deleting the sound test from the binary which is released. When it is necessary, please compile with each one.
Because Japanese there is a possibility of destroying memory with reading the font, modifying processing a little.
1.40
Timer modifying processing a little with cause, correcting the trouble where it has become not be able to start several games.
As for state data there is no version and compatibility of the time before.
Nevermind about the menu thing. It works when using the eloader and I was using the Xloader exploit.
Edit: Has anyone managed to use console mode and get past the RAM check?
Am i supose 2 rename my unibios my bios is called "uni-bios-22" but it still tellin me i dont have the bios.
Hi, is there a reason why all of the large roms only have partial sound? For example, in all large fighting games, you will get a few sounds like 'menu selection' and the music is missing half of it's channels. Anyone else have this problem? Please help =}! I just want to know if my problem is rare (like a previous poster had) or maybe this how it is.
Chuthbert is correct , when you get the "neogeo.zip" dont unzip it , just place it into the rom folder ... Btw this is another great achivement , thank you like always NJ , and DCEmu .. i Love this website ...
This is one amazing emulator... fantastic work NJ.
What I don't understand is, big games like SVC now run pretty much perfectly, but smaller ones e.g. World Heroes 2 and Turf Masters run at like 50%! Anyone else notice this? Does caching not work on the smaller games or something?
MY god... 1.50 just came up this man is a monster!!!! Can any1 post the new changes?
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