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Thread: Devhook 51 NON FLASH VERSION

                  
   
  1. #21
    CONSOLE HOARDER VampDude's Avatar
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    Quote Originally Posted by darthhaze420 View Post
    i have the flash version of 0.51 is it worth me unflashing it and useing this version and if so how would i unflash it
    NO!

  2. #22
    DCEmu Pro mnuhaily22's Avatar
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    Awesome, I'm a wimp when it comes to writing to the flash, so this is awesome.

  3. #23
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    For everyone's wlan woes. I was having the same problem and on a hunch set my clock speed back to default. And low and behold it works perfect. I have had no problems at all with wlan after that. So you may want to try that

  4. #24
    DCEmu Regular porchemasi's Avatar
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    Certain feature wont work for me which is "forbidden" u know wat uim talkin about 2.82 emu supports but not 3.01+ .... whY? did i install 3.0 wrong... it boots the *forbidden part* then it shuts off the psp ..

  5. #25
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    does this work for 2.8 since this is not writing to flash0?

  6. #26
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    WTF is the difference between if I choose to flash, Flash1 or not to choose to flash, Flash1?

    This is pretty stupid to if you asked me, 'couse the original 0.50 and .051 already allowed the use of non-flashed1.

    The big Secret to running Devhook is to make sure to use the correct PSAR Dumper (One that can actually decrypt the Reboot.bin File),.

    If I have ever had a problem getting Devhook to run, (e.g. Black Screen, and shutdowns. It was always 'cause I failed properly extract the Reboot.bin File, though a known working PSAR Extractor),.

    And then to replace both the:

    system.dreg, and system.ireg from either Flash1 w/File Assistant (from Flash1), or just use the ones' from Devhook 0.46 (ms0:\dh\xxx\f1\registry),.

    That's what worked for me.
    So given that that's all this version of Devhook pretty much does the same thing.
    I don't see much point in using it.

    But again WTF is the difference between choosing whether or not to flash Flash1?

    Besides risking forking it up and Bricking the PSP™, that is?!?!?

  7. #27
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    But can't there just be a ready to use version with the 3.02 dump and everything done already ?

  8. #28
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    Ive just got one question - Does it work on fw1.00 yet?...and if not when?

    Hmm, ok that was 2 questions...
    I'm guessing the answers are probably:
    1. No
    2. Never, unless you go learn how to make it do so yourself. (not likely)

    Oh well...

  9. #29
    DCEmu Coder PSPKOR's Avatar
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    Cauld you not just upgrade to V1.5, then run DevHook. That way it would work forshore.
    LEARN, MASTER and ACHIEVE!!
    'Bruce Lee'

  10. #30
    DCEmu Legend dejkirkby's Avatar
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    Quote Originally Posted by porchemasi View Post
    Certain feature wont work for me which is "forbidden" u know wat uim talkin about 2.82 emu supports but not 3.01+ .... whY? did i install 3.0 wrong... it boots the *forbidden part* then it shuts off the psp ..
    Then don't do "forbidden" things then.

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