Go to IGN game site.They got tons of faqs..Like moves list..how to do Team Supers etc..Good luck.
Oh and one final thing :P Can anyone teach me how to do Team Supers and Team Attacks on Marvel Vs Capcom,Marvel Vs Street Fighter...etc? (Easy mode)
Go to IGN game site.They got tons of faqs..Like moves list..how to do Team Supers etc..Good luck.
I know that...Im trying to do it on Easy Mode (Which I can't find a FAQ on except for a few moves)
You need the mvscar1 clone rom as well as the main mvsc one. If you have them both, you should be able to select one of them in the menu.
If you want you can combine them so that you don't have two entries for the game in the menu - follow these steps (backup your roms first though):
1. generate a cache for mvsc.zip
2. rename the cache to mvscar1.cache
3. copy the contents of mvsc.zip into mvscar1.zip (you can delete the files mvc.13m - 20m first to save space)
4. put mvscar1.zip in your roms folder and mvscar1.cache in your cache folder (you don't need mvsc.zip)
(this is assuming you're using the latest version - the cache file name will be different if you're using an older converter)
Hopefully I got all that right! I'm pretty sure that's what I did.
does this emu support adhoc mode?
nemoseiya - no, adhoc isn't supported but MikeDX is working on it...
By the way version 1.60 of CPS2PSP is now available! It sounds like the rom converter is the only thing that's changed, but I could be wrong. Also, it looks like the other emulators have also been updated but only source code is available.
Well, in the meantime I can give you google's attempt at translation..!
That's from the change notes included with the source. The only new binary available is for CPS2 - hopefully someone will compile the others at some point.CPS1PSP/CPS2PSP/MVSPSP modification point
1.60 Type of cash file of <CPS2PSP> non compression re-modification.
It seems that has the case where you feel that it became slow, but because perhaps as for cause the header of odd size is attached, the fact that it reaches the point where the data starts from the middle of the cluster of FAT seems like cause.
It renewed romcnv_cps2.exe to ver.9 as a counter-measure, in combination with position inside the file of the data of the non compressed cash file to 64KB, in order to arrange, it modified.
It is the number of hands, but please draw up non compressed cash for the second time.
(It does not read any which were drawn up with ver.8 optimizing the cord/code of) [rainsukuroru] drawing in version mismatch. Also the source code simplified processing.
Processing of the cord/code of <CPS1PSP> drawing processing was simplified same as CPS2PSP.
<MVSPSP> [rihuretsushiyureto] from 60Hz modification to the same as apparatus 59.1856Hz.
Perhaps in the past compared to it reached the point where same period of sound and the picture takes.
With the influence the indication of FPS 59 becomes the upper limit. In addition, it goes down to about 57fps periodically, but because it is error in regard to calculation, please make sure not to make the air.
Renewing the version of State Data attendant upon above-mentioned and modification. The time before there is no compatibility.
whys samsho5 on the list of never supported roms for mvspsp cuz i have it and it wrks fine
btw can cps2 run mame roms?
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