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Thread: NJ Updates his Neogeo MVS and CPS2 Emulators to v1.51

                  
   
  1. #41
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    read the "readme.txt" ^^

    Following games are supported by MAME, but will never support in MVSPSP.
    (I HATE these hack/bootleg games.)
    -------------------------------------------------------------------------------
    ROM set Game title
    -------------------------------------------------------------------------------
    kof97pls The King of Fighters '97 Plus (bootleg)
    zintrckb Zintrick (hack / bootleg)
    mslug3b6 Metal Slug 6 (Metal Slug 3 bootleg)
    cthd2003 Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)
    ct2k3sp Crouching Tiger Hidden Dragon 2003 Super Plus (The King of Fighters 2001 bootleg)
    kf2k2pls The King of Fighters 2002 Plus (set 1, bootleg)
    kf2k2pla The King of Fighters 2002 Plus (set 2, bootleg)
    kf2k2mp The King of Fighters 2002 Magic Plus (bootleg)
    kf2k2mp2 The King of Fighters 2002 Magic Plus II (bootleg)
    kof10th The King Of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)
    kf2k5uni The King of Fighters 10th Anniversary 2005 Unique (The King of Fighters 2002 bootleg)
    kf10thep The King of Fighters 10th Anniversary Extra Plus (The King of Fighters 2002 bootleg)
    kof2k4se The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)
    ms5plus Metal Slug 5 Plus (bootleg)
    kf2k3bl The King of Fighters 2003 (bootleg, set 1)
    kf2k3bla The King of Fighters 2003 (bootleg, set 2)
    kf2k3pl The King of Fighters 2004 Plus / Hero (The King of Fighters 2003 bootleg)
    kf2k3upl The King of Fighters 2004 Ultra Plus (The King of Fighters 2003 bootleg)
    svcboot SvC Chaos - SNK vs Capcom (MVS) (bootleg)
    svcplus SvC Chaos - SNK vs Capcom Plus (set 1, bootleg)
    svcplusa SvC Chaos - SNK vs Capcom Plus (set 2, bootleg)
    svcsplus SvC Chaos - SNK vs Capcom Super Plus (bootleg)
    samsho5b Samurai Shodown V / Samurai Spirits Zero (bootleg)
    lans2004 Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)
    ms4plus Metal Slug 4 Plus (bootleg)

  2. #42
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    Is there any way to get into a training mode in MvsC, I doub't so since it's the arcade version but I have to ask, maybe some dip switch tweaking or something?

    And about 1.51, I don't understand the google translation sorry, does it work with zip compression again, if so do we need to convert the files all over again, is speed as good as uncompressed, or is it really slower now as people are mentioning?

    An advice for those new to the emu, remember that in neogeo roms after converting them you can delete the C and V files to save TONS of space. Remember to make a backup of the rom before trying this however so you don't delete anything critical.

  3. #43
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    Quote Originally Posted by pichon View Post
    An advice for those new to the emu, remember that in neogeo roms after converting them you can delete the C and V files to save TONS of space. Remember to make a backup of the rom before trying this however so you don't delete anything critical.
    Do u delete this from the cahe or the rom?

  4. #44
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    from the rom. Basically, when you convert the rom the sound files are repeated twice, both in the cache and the rom itself, so you can delete safely this files from the rom itself. For example, in garou, you can delete all the 8mb files in the rom zip and you will still get perfect sound from the game (so that's 80mb more of space per game)

  5. #45
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    Quote Originally Posted by pichon View Post
    from the rom. Basically, when you convert the rom the sound files are repeated twice, both in the cache and the rom itself, so you can delete safely this files from the rom itself. For example, in garou, you can delete all the 8mb files in the rom zip and you will still get perfect sound from the game (so that's 80mb more of space per game)
    Is it easy to reconise what the sound files are called then? or are they all aprox 8mg files?

    Thankyou for that, i've put messages in the help section but nobody replied. This is a great tip to save space, ill try this later.

  6. #46
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    In big roms they use to take 8mb while in smaller ones its about 4mb. They are the ones with 'c' or 'v' in the name if I remember well.

  7. #47
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    Quote Originally Posted by tunglashor View Post
    As I understand it, raster effects are used to update the display mid-frame - basically the hardware calculates what to draw line-by-line, instead of frame by frame. So turning on this setting should improve certain animations etc. It requires more work by the CPU so for complicated games the speed is likely to decrease. Basically, try it for each game and if the framerate suffers, leave it turned off.
    Hi!

    As i know, raster effects are used to change colors so fast that every line appears to have a different color - it is even possible to change so fast that every pixel gets a different color. Old systems have a limitation how many colors can be displayed at the same time. For example 32 Colors chosen from 4096. With raster effects you get access to all 4096 colors by always changing one of these 32 chosen colors. Understand?

    It is often used to make a background (sky) smooth. Look at this example Here.

    Look at the sky in the first 2 pictures - those are raster effects. The 3rd picture shows the same game on a different system - turning off raster effects causes the sky appear like this.

    Raster effects need very much speed. So they can slow down emulation very much. Some games run fullspeed with raster effects turned off but very slow with raster effects.

    Greetings

    Tobias

  8. #48
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    Default Nice

    Thanx for the tip Pichon..Does this system also works on CPS2 roms?

  9. #49

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    fucht017 - for CPS2, when you run the converter it lists a bunch of files from the ROM - all of these can be deleted from the ROM once the cache is generated (but keep a backup copy)

  10. #50
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    Default ?

    Tanks Tunglashor but wich files can i remove?Do i remove files from the cache folder or the zipped rom?

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