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Thread: NeoPOP [WIP]

                  
   
  1. #11

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    Great. Can't wait to try Biomotor Unitron.

  2. #12

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    Amazing. Glad to know that you are still working on this emulator


  3. #13
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    Quote Originally Posted by quzar View Post
    Neo Geo 64.
    Matey, anything above 24bit Neo will never happen.

    But better keep hoping than nothing.

  4. #14
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    post some pics of what you have. by the way I have use a number of neogeo pocket and they never have full screen avalibe 16X9. also the frame rate with the emulators sucks. just wanted to know what you are going to do to make your emulator stand out..

  5. #15
    DCEmu Regular Mr.Denny's Avatar
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    Quote Originally Posted by Apocalyptic980c View Post
    I've decided to sort of take this project on, im not just doing a rom selector now but a full on menu/GUI, Then i may discontinue, i may not, we'll see how it goes
    Excellent!

    Now this is an emulator i want to see living on. I still haven`t gotten the time to get it to work but it really sounds very interesting.

    Thank you!

  6. #16
    PSP User Apoklepz's Avatar
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    I wish you luck with this project...been wanting a full speed NGP emulator forever to play the Metal Slug Missions, SNK vs. Capcom Card battle, and Match of the Millenium...I love those Chibi Gmeboy-like sprites!

  7. #17

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    well if theres anything i could do to help let me know. though i have very minimal programming skills, i do have plenty of access to audio and graphic design softwares. i am sort of new to the audio portion but i am getting further. also if you need a beta, im always ready for the easy stuff.

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