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Thread: Beup Live 0.3 Final Fixed Version - MSN for Nintendo DS [OBSOLETE, doesn't work]

                  
   
  1. #181
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    It seems like it still gets stuck at asking for authentication token, the problem is that i am unsure if the ip address is correct and if the problem is somewhere else on the code, if anyone finds something, please tell me.

  2. #182
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    // = comment
    without // = script it self

  3. #183
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    People, im getting suspicious of this
    #define Nexus_Start "GET /rdr/pprdr.asp HTTP/1.0\r\n\r\n"
    #define Passport_GET "GET %s HTTP/1.1\r\n"\
    "Authorization: Passport1.4 OrgVerb=GET,OrgURL=http://messenger.msn.com,sign-in=%s,pwd=%s,%s\r\n"\
    "Host: login.passport.com\r\n\r\n"
    I cant really understand it, but i think it is going to an old server which is closed now, if anyone can help it is greatly appreciated.
    It looks like the url is going to another old server, if anyone can find this code http://messenger.msn.com,sign-in=%s,pwd=%s,%s\r\n"\, but for the new server maybe i will be able to fix it.

  4. #184
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    here http://www.hypothetic.org/docs/msn/n...entication.php
    you can get informations about MSN servers look maybe you understand more than me

  5. #185
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    Quote Originally Posted by madeinair View Post
    It seems like it still gets stuck at asking for authentication token, the problem is that i am unsure if the ip address is correct and if the problem is somewhere else on the code, if anyone finds something, please tell me.
    when I try to connect I have the SSL fail

  6. #186
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    People, i really need help in this, we all need msn back on the ds and we need to find a way to fix this, we need to work hard, i dont know any c and i am trying so hard, so please people try your hardest.
    Hope you understand!

  7. #187
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    Hey, Damiano, You know what do u exactly run, the file that you compile from beup_src, if that then give me the whole beup_src, the original beup says ssl connect failed, but this one gets stuck at takning auth token, if the beup that you compiled from the source code says ssl fail, then that is good news because it makes it much easier as we would skip the part of getting auth token.

  8. #188
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    I compiled the src with the Ip adresses that I gave you

  9. #189
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    I compiled it too, but it did not work, it kept getting stuck at asking for authentication, maybe it has to do with something else in the code, i really dont know but we are very close to fixing this, hope we get it right soon so we can have msn back on the ds.

  10. #190
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    I want to have more time to see this but I cant.

    So please, can any one check the error that the beup return about ssl?

    Just add the function SSL_get_error() and print the result.

    If we know the erro we can know what is causing it.

    The returned errors are here: http://www.openssl.org/docs/ssl/SSL_get_error.html

    Please modify msn.cpp around line 996

    "
    int size, status, erro;
    int response, passSock;
    sockaddr_in addr;
    char *str;
    int ip;
    char erro_buf[5];

    ...

    debug->append(strRep("MsnPassConnected"));

    status=SSL_connect(ssl);

    if (status != SSL_SUCCESS) {

    erro = SSL_get_error(ssl, status);
    debug->append(itoa(erro, erro_buf, 10), ErrColor);


    debug->append(strRep("MsnSSLConnectFailed"), ErrColor);
    notState = State_AuthFailed;
    "
    Last edited by fabinhot; July 9th, 2008 at 00:25.

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