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Thread: gpSP 0.9 - GBA Emulator for the PSP (full speed)

                  
   
  1. #261
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    I dont' have any problems with zipped roms. Maybe you used one with password protection...

  2. #262
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    If it is a rom over 30 MB, then that could be your problem...

    Cloudy

  3. #263
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    Quote Originally Posted by sly123 View Post
    I dont' have any problems with zipped roms. Maybe you used one with password protection...
    I dont think I used password protection. Is there a way to check? And they are small games 8mb or 16 mb.....

  4. #264

    Default help?

    when i play my megamanzero dont load off of state on second log in to gpsp
    launch megaman
    so i play once everything great
    change config to not use joystick
    i exit
    play music (example)
    i log in again
    launch megaman
    and save state crashes gpsp
    any help?
    playin game wit normal ingame saves is ok
    but if i go to gpsp menu
    game crashes wen goin back into the game
    oh and gpsp doesnt work on eloader only xloader

    2.8 fw
    xloader
    gpsp 0.9

  5. #265

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    Can I ask you to add the compatibility with Riviera, Kingdom of Hearts and Sword of Mana, next time.

    Thanks!

  6. #266
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    keep up the good work!

    i hope you release 1.0 sometime =)

  7. #267

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    Final Fantasy VI Advance (U)
    Final Fantasy VI Advance (J)
    DONT WORK

  8. #268

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    I got Final Fantasy VI Advance (U) to work. It has some graphics issues but it definitely works. Maybe you got a bad rom.

  9. #269
    DCEmu Regular tuta's Avatar
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    Quote Originally Posted by damienarcangel View Post
    I got Final Fantasy VI Advance (U) to work. It has some graphics issues but it definitely works. Maybe you got a bad rom.
    it doesnt work It does load with a little lag at start and graphical issue and most important it crashes at first battle

  10. #270
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    Unhappy ff6a on gpsp

    i have encountered the same issue with both the jap rom and us... i found an addition to gpsp's game_config.txt on a jap website and tried tweaking it to the us version... still no luck. i'm not a dev, so i have no chance of fixing this problem.
    if you can sit in one place for a long time (unlike me) they run fine on the PC emulators...

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