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Thread: C++ coding on Dreamcast

                  
   
  1. #1
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    Default C++ coding on Dreamcast

    Is it possible to develop programs for dreamcast using C++?

    If yes, what programs would I need?


    Thanks in Advance,

    Devlin

  2. #2
    Won Hung Lo wraggster's Avatar
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    im sure the new version of KOS supports C++ but a dever will know more

  3. #3
    The Long Claw of the Law BlueCrab's Avatar
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    There is some (read: a little) C++ support in KOS 1.2.0, and there is much better support in the Subversion version of KOS.

    In 1.2.0, you wouldn't have access to the STL at all, no streams, just being able to make classes, and use them.

    In 1.3.x (Subversion versions), STL is available because of the use of Newlib as the libc. However, exceptions do not seem to work for some reason or another.
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