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Thread: PSPMancala: Mancala Game for the PSP v1.01

                  
   
  1. #1
    DCEmu Coder zx-81's Avatar
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    psp PSPMancala: Mancala Game for the PSP v1.01



    Hi All,

    Mancala is a board game familly, originated in East Africa. The word "Mancala"
    came from arabic word "naqalah" that means literaly "To move". PSPMancala
    is the "Awari" variant, and even if the rule of this game is simple, the complexity
    can be compared to chess Game.

    It has been developped on linux for Firmware 1.5 and i hope it works also
    for 2.x using the great eloader (0.99x) from http://www.noobz.eu/.

    The AI is based on the source code of H. Huseby & G.T. Lines, for their
    implementation of the classical Minimax algorithm.

    How to use it ? Everything is in the README.txt file.

    Sources are included, and this package is under the GNU public license,
    read COPYING.txt file for more information about it.

    How to play ? Here is the rules available from awari.cs.vu.nl :

    Awari is played on a board where each player owns 6 pits. In the initial
    position, all pits are filled with four stones, thus the initial position has
    48 stones.

    The player to move chooses one of its own, nonempty pits and removes all
    stones from the pit. The player then sows the stones, counterclockwise, over
    the remaining pits.

    If the last stone is sown into an enemy pit that contains 2 or 3 stones
    after sowing, the stones are captured.

    In this case, if the second last pit is also an enemy pit that contains 2 or
    3 stones, they are captured as well, and this process is repeated clockwise,
    until the own pit, or an enemy pit containing less than 2 or more than 3
    stones is reached.

    The player who captures most stones, wins the game. The game end when a
    player cannot move, however, to avoid such a situation early in the game, it
    is not allowed to do a move that leaves the opponent without countermove,
    unless all moves eradicate the opponent.


    Special thanks to all PSPSDK developpers.

    Enjoy, and Merry Christmas,

    Zx.
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  2. #2
    DCEmu Coder PSPKOR's Avatar
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    Cheers Zx, I'm liking all these little board games your doing at the moment, there realy good for the PSP.

    Merry Christmas and a happy new year to you too Zx
    LEARN, MASTER and ACHIEVE!!
    'Bruce Lee'

  3. #3
    DCEmu Legend gunntims0103's Avatar
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    Iv never heard of this one but iv got to try it. Thanks for doing some really cool board games for us zx-81

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    This is my favorite board game nice to see a port

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    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by ab88 View Post
    This is my favorite board game nice to see a port
    this is not a port lol ... i've done it from zero ! this only thing i took is the simple minmax algorithm, because i didn't want to loose two hours te re-code it, when it has been already done thousand times
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  6. #6
    DCEmu Legend gunntims0103's Avatar
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    Quote Originally Posted by zx-81 View Post
    this is not a port lol ... i've done it from zero ! this only thing i took is the simple minmax algorithm, because i didn't want to loose two hours te re-code it, when it has been already done thousand times
    O from scratch, i was wondering why you didnt have the GNU in your post or a link to the source. Really nice work zx-81

    zx-81 the king of emu's and board games

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    DCEmu Coder zx-81's Avatar
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    Quote Originally Posted by gunntims0103 View Post
    O from scratch, i was wondering why you didnt have the GNU in your post or a link to the source. Really nice work zx-81

    zx-81 the king of emu's and board games
    Thanks .

    The code is available under GNU license, like most of all things i've done
    here is my blog !

    Quote Originally Posted by Shadoks rule
    The more you fail, the more you have a chance that it will work in the end.

  8. #8
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    I was wondering when someone was going to port this game. I've kinda been waiting for it.

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    sahhweet! if 2 player were implement that would be awesome! thanks zx i have some good memories with this game.

  10. #10
    DCEmu Coder IamAbe's Avatar
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    sweet, haven't played this in a while. downloading now!!!

    edit:
    just tried it, GREAT WORK! i play by different rules tho, you should make it so you can switch between different rules. also wheres the big containers at the ends? well done, hope you release an update soon. keep it up.
    Wii Homebrew: Chippy - Chip8 Emulator
    SameGame - Version 1.0

    Homebrew PSP Games: Color Puzzle - Version: r2

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