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Thread: DCEmu official guide - how to install 3.02 OE-A, then to OE-B, to run PSOne Games

                  
   
  1. #151
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    Sorry guys, but i just ripped MGS and put on my psp, but the screen is farrrrr too small, any idea how i can 'blow it up' so that the game fits the screen??

  2. #152
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    Thx man i got it working now... i converted ff7 pal (using the raw .bin image) into the NTSC version using the link given for the tools pack. it works! only a couple of graphical glitches..AWESOME!http://www.dcemu.co.uk/vbulletin/ima...es/thumbup.gif
    :thumbup:

  3. #153
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    Quote Originally Posted by Surajk View Post
    Sorry guys, but i just ripped MGS and put on my psp, but the screen is farrrrr too small, any idea how i can 'blow it up' so that the game fits the screen??
    yeah whilst playing press "home" and choose screen size option. I usually run on Full screen.

  4. #154
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    Quote Originally Posted by zidanerick View Post
    did u put the original keys.bin in with the new PBP? i can't remember the error code for that one so im just guessing atm.
    Yea its in there all right I just dont know why it wont work...

    EDIT: Does any one have the recovery EBOOT? I accedently formatted my memory stick and i want to try and re-install it to see if that might help.

  5. #155

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    Ok, I have my PSP that I've kept at 1.5 since launch, and I finally want to update to 3.02OE-A. I've followed the instructions, from the README, and especially the well-written guide over at DCEmu, and I believe I'm doing everything correct.
    1.) I copy the 1.5 and 3.02 over with the oeupmaker folders, and generate the DATA.DXAR file; the file's MD5 checks out.
    2.) I format my memory stick, and copy over the 302oeflasher with the DATA.DXAR folder, and run the firmware, and it appears to work, I don't get any errors, and when I check the System Settings the Firmware states 3.02OE-A.

    Here's where I'm starting to run into problems.

    3.) I put in a UMD game (Wipeout Pure, for example) and try to run it from the menu; When highlighting the UMD the Bios Menu will freeze. If you restart, and it runs the UMD automatically, it goes to the PSP Bios screen, but it looks a bit corrupted.



    4.) It will then continue to load, and show your typical developer menus, but it will freeze again before ever getting to a main menu.

    I haven't even gotten to the point of trying any PSX games yet with Popstation, for the matter that what I'm getting doesn't appear to be normal, and from a couple people I've talked to, isn't. Does anyone have any ideas what could be going on? So far, I've re-downloaded the 302OE files, and the 150 and 302 firmwares, and started from scratch with a different USB cable, but with the same results. I'm starting to wonder if it could be a memory stick issue, but I've been formatting it between each firmware update. I'm using a SanDisk 1 GB, if there are any issues with that.

    Is there a particular step I'm leaving out? Other than that does anyone have ANY clue what's going on? I've been able to safely flash it back to 1.5, and I was originally wondering if maybe the 302 firmware I was using, but like I said I re-downloaded it and started from scratch.

    Note: I originally upgraded all the way to 3.02OE-B, but had the same problem; so I went down to 1.5 and went up to 3.02OE-A, but the problem seems to be there to begin with.

    Thanks a lot. Any help would be very much appreciated!

  6. #156
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    Hi,

    i'm making the pxar.dat file, well at least i hope. It goes fine with the 150.pbp but then with the 302.pbp it takes for ever (ever meaning in this case above 45 minutes.) i don't think this is normal?

    any other people experiencing this?

    should i try again?

    ghoti


    edit: pfffffffffffffffffffffff it finally did it, maybe someone should add it to the tutorial that it could take an hour as it did with me :S

  7. #157
    DCEmu Newbie mickey61's Avatar
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    have yall had any problems runing some iso on 3.02 oe-b. some of the iso that i could play on 2.71 sec i cant play with 3.02 oe-b i have to use devhook

  8. #158
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    Ya, if you have a Sony 1GB like I do it takes an hour to create the PXAR file and 1 minute to install.

  9. #159
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    Well I got it to go but turn black but it didnt say game was corrupted... Oh and Im trying to get Tomba 2 to work. Has anybody tried that game and got it to work if so do you mind telling me how you did it?

    I got Tomba! to work but it gets to a pic. of a forest thing and freezes... Bad rip maybe? I heard that you have to do certain stuff to get them both to work proply is that true?

  10. #160
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    can anyone help me please, its taking quite a long time to make the DXAR file. about 30 minutes to 1.50 and its been going on for an hour or so for the 3.02 file >< if anyone can help, it'd greatly appreciate it

    edit, yes I'm on a 1 gig >< and I guess it is supposed to take this long to update ._.

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