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Thread: DCEmu official guide - how to install 3.02 OE-A, then to OE-B, to run PSOne Games

                  
   
  1. #181
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    Hi, I have Mortal Kombat Trilogy for PSOne. I made a .IMG file using UltraISO. I used the very friendly PSX2PSP for converting it to .PBP which is better and a lot easier to use than the popstation stuff. Anyway, I have a question.

    I loaded up my MKT and it went through all the loading screens( the developer, the publisher... like Made by Midway, etc...) but I couldnt skip through any of it. None of the face buttons were in use nor did they show up on the Button Assign menu. In the button assign menu it only showed the use for the L & R buttons.

    Now after it loaded all those screens then the title screen, it just went to a black screen. I almost, but couldnt even get to the press start screen. What am I doing wrong? If anything. Should I try using a .BIN to convert to .PBP or change the 'yyyyxxxxx' code to something else. You have that option is PSX2PSP btw as well as easily adding icon & background pics for it.

    any help would be appreciated.


    Also how do I use GIMP to make the .PNG for the Icon 12kb?

  2. #182
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    what are the 'yyyxxxxx' code for? do u just make the last five digit up??

  3. #183
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    Quote Originally Posted by Vash! View Post
    what are the 'yyyxxxxx' code for? do u just make the last five digit up??


    No! At least I dont think you can and still have it work. Basically When I load my Mortal Kombat Trilogy into PSX2PSP it automatically detects what the Game ID is.

    It was like SLUS 03300 or something. I looked in the ReadME for game info and for MKT the Game ID it has listed is SLPS 00791. So as far as I know dont mess with it, but I tried a .IMG of SLUS03300 and now Im trying a .BIN of SLPS00791.

  4. #184
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    Quote Originally Posted by ytsejam89 View Post
    No! At least I dont think you can and still have it work. Basically When I load my Mortal Kombat Trilogy into PSX2PSP it automatically detects what the Game ID is.

    It was like SLUS 03300 or something. I looked in the ReadME for game info and for MKT the Game ID it has listed is SLPS 00791. So as far as I know dont mess with it, but I tried a .IMG of SLUS03300 and now Im trying a .BIN of SLPS00791.
    so this is an unique id for every game, but how do i find out, i dun think the readme contains every games on the list. Nor i have actually noticed any listed, excuse me which readme r we talking about?

  5. #185
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    Btw, those 'yyyyxxxxx' code has something to do the game saving isn't it? I read the other post about this, but I still dun understand. how do u know which 'yyyy' to choose, and wat 'xxxxx' digit u have to type?

  6. #186
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    download PSX2PSP and find out

  7. #187
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    If I convert a .BIN into a .PBP where do I put the .CUE file and the same goes with making a .IMG and where do its supplement files go?

  8. #188

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    I know i'm a complete and total idiot but, I have the converted eboot.pbp file and keys.bin. WHERE DO I PUT THEM? And then what do i do? Please be specific. Like, very specific.

  9. #189
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    Quote Originally Posted by POOKAPOOKAPOOKA View Post
    I know i'm a complete and total idiot but, I have the converted eboot.pbp file and keys.bin. WHERE DO I PUT THEM? And then what do i do? Please be specific. Like, very specific.

    Put in GAME folder. Make folder for PsOne game. Start up game.




  10. #190
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    Hi, sorry if this has already been asked, but I can't find the answer for it - how do you run the games fullscreen? I've seen videos on YouTube where they're running fullscreen. Thanks.

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