This game is great
new release via charnold
the changes:
- a Mac version
- ingame music
- weapon damage / enemy life can be changed
- level selection in the main menu
- renders more texturecolors than the last versions (the engine can now convert to pixelformat 4444, 5650, 5551 and 8888)
- textures not loaded into vram are rendered much faster than in previous versions
- mipmaps can be switched on/off per maptexture
- now possible to install several mods parallel on the psp (Dungeons folder name can be changed)
- a new level
download and give feedback via comment
This week has been GREAT!!
Thanks charnold for all your hard work on this game. This just keeps getting better.
you can only wonder what this game will be like on big 1.0
Can't get the Mac version to work. Program won't even start![]()
Thank you, charnold. It's a tough decision about what homebrew to fit on a tiny memory stick these days, but dungeons stays on there indefinately. This is shaping up to be better than a commercial fps.
All this needs now is a HUD. This game would improve like 50% if it had a HUD. This little numbers just take so much away aesthetically.
Oh, and some more weapons. Especially now that enemies can have their life changed, you can introduce more guns that deal more or less damage.
Found a bug! When my ammo runs out, I don't get a "0", it just disappears. Then when I get more ammo it never comes back and shows me how much ammo I have. I just don't know. At least that's the deal on the PC version.
do i have to use the windows thing to make this game work
when i d/l the psp thing is it just gonna be a guy in a white room?
lol looks like quake 3, i like it!
quake 3 rocks
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks