Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 33

Thread: Rush 2005 (FOOTBALL GAME) to DC

                  
   
  1. #11
    DCEmu Regular WHurricane16's Avatar
    Join Date
    Mar 2004
    Location
    North Carolina
    Age
    48
    Posts
    434
    Rep Power
    79

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    Well, he actually ported one, but I could have sworn he ported the other. Â*The Speccy clone should be portable now in KOS's current form.

    Anyhoot, now I remember why DC dev is so frustrating:

    - The game works, but I packed my DC keyboard in storage so I'll have to add the pad code to test it thorough
    - elf2bin & sh-elf-objcopy truncates the file so I can't run it in Chanka. Â*Wtf is up with that?

    I've e-mailed the author about joining the project and creating a seperate DC version of the code, so maybe I'll hear something soon.

    NOTE: what's the command line strings for Dcemu?

  2. #12

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    Here's the one IMR ported:
    http://www.dchomebrew.org/ogoal.shtml

    I'm not sure about the other soccer game Storminator16 is referring to, but he only said IMR ported one.

    EDIT: perhaps Storminator16 is thinking of 'Trailblazer', that had a bouncing soccer ball but it wasn't a footie game.

  3. #13
    DCEmu Regular WHurricane16's Avatar
    Join Date
    Mar 2004
    Location
    North Carolina
    Age
    48
    Posts
    434
    Rep Power
    79

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    Both games were originally done by Paul Robson:

    http://www.autismuk.freeserve.co.uk/

    Hehe, I had to read back because you guys confused me. I never said IMR did both of them, I just thought both had been ported.

  4. #14

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    [quote author=Storminator16 link=board=portingideas;num=1107288274;start=0#10 date=02/13/05 at 19:20:10]elf2bin & sh-elf-objcopy truncates the file so I can't run it in Chanka. Â*Wtf is up with that?[/quote]

    Yeah, that's annoying. It's not supposed to do that. I had the problem when I was about to beta test a SMSplusDC v2.1b that Heliophobe sent me as ELF but it wasn't running when converted to BIN. He said that he expierenced the same prob with a version of SMEG back then. I think it's some bit of the code that is causing that problem.
    As I don't have any idea about coding I can't really say anymore about that, but maybe if you find the problem or document anything that could help finding it, it'd make coder's future's life so much easier...

    Edit: http://www.dcemu.co.uk/cgi-bin/yabb/...21;start=15#17

  5. #15
    DCEmu Regular WHurricane16's Avatar
    Join Date
    Mar 2004
    Location
    North Carolina
    Age
    48
    Posts
    434
    Rep Power
    79

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    I have no idea what happened to the long post I just wrote :/

    Anyhoot, to make a long story short, watch out for somet things from the main site:

    http://rush2005.sourceforge.net/

    I will make an announcement in a couple of days.

  6. #16
    DCEmu Coder GPF's Avatar
    Join Date
    Apr 2004
    Location
    Texas
    Age
    53
    Posts
    796
    Rep Power
    82

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    [quote author=Storminator16 link=board=portingideas;num=1107288274;start=0#10 date=02/13/05 at 19:20:10]Well, he actually ported one, but I could have sworn he ported the other. Â*The Speccy clone should be portable now in KOS's current form.

    Anyhoot, now I remember why DC dev is so frustrating:

    - The game works, but I packed my DC keyboard in storage so I'll have to add the pad code to test it thorough
    - elf2bin & sh-elf-objcopy truncates the file so I can't run it in Chanka. Â*Wtf is up with that?

    I've e-mailed the author about joining the project and creating a seperate DC version of the code, so maybe I'll hear something soon.

    NOTE: Â*what's the command line strings for Dcemu?[/quote]

    sh-elf-objcopy -O binary -R .stack dream.elf dream.bin

    command line string for dcemu?

    Troy

  7. #17
    DCEmu Regular WHurricane16's Avatar
    Join Date
    Mar 2004
    Location
    North Carolina
    Age
    48
    Posts
    434
    Rep Power
    79

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    [quote author=GPF link=board=portingideas;num=1107288274;start=15#15 date=02/14/05 at 04:32:51]
    sh-elf-objcopy -O binary -R .stack dream.elf dream.bin[/quote]

    Nah, I meant the string for the emulator's Win32 executable, but that did fix my truncated binary problem Now I can run this in Chankacast:



    More screenies as soon as I put the joystick code in

  8. #18
    DCEmu Coder GPF's Avatar
    Join Date
    Apr 2004
    Location
    Texas
    Age
    53
    Posts
    796
    Rep Power
    82

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    [quote author=Storminator16 link=board=portingideas;num=1107288274;start=15#16 date=02/14/05 at 11:55:54]

    Nah, I meant the string for the emulator's Win32 executable, but that did fix my truncated binary problem Â*[/quote]

    Great.

    I dont use a commandline parameters, but I might have hacked the dcemu binary. I have it at work, Ill zip it up and put it on my site for you.

    Troy

  9. #19
    DCEmu Regular WHurricane16's Avatar
    Join Date
    Mar 2004
    Location
    North Carolina
    Age
    48
    Posts
    434
    Rep Power
    79

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    Thanks

  10. #20
    DCEmu Coder GPF's Avatar
    Join Date
    Apr 2004
    Location
    Texas
    Age
    53
    Posts
    796
    Rep Power
    82

    Default Re: Rush 2005 (FOOTBALL GAME) to DC

    ok its up, sending you a pm now.

    Troy

Page 2 of 4 FirstFirst 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Game Review: Fable II (Xbox 360)
    By Shadowblind in forum DCEmu Reviews & Games Reviews Forum
    Replies: 5
    Last Post: February 5th, 2009, 22:08
  2. DCEmu Asks - Neo Geo a History & Whats the greatest Neo Geo Game Ever ?
    By wraggster in forum Retro Homebrew, Hosted Releases & Console News Forum
    Replies: 19
    Last Post: November 3rd, 2008, 16:30
  3. Zelda Timeline Discussion Thread!
    By The Hombrew Hunter in forum Off Topic Forum
    Replies: 13
    Last Post: July 5th, 2006, 22:16
  4. PSP Multiplayer With One Game
    By wraggster in forum DCEmu Gaming & General Discussion Forum
    Replies: 14
    Last Post: April 25th, 2005, 16:12

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •