Page 3 of 6 FirstFirst 123456 LastLast
Results 21 to 30 of 54

Thread: XtreamLua Compiler 0.2 - Protect your lua code

                  
   
  1. #21
    DCEmu Legend gunntims0103's Avatar
    Join Date
    May 2006
    Location
    Brentwood, NY
    Age
    34
    Posts
    2,976
    Rep Power
    112

    Default

    well when i use this il simple release the compiled version, and if anyone wants the uncompiled version (the source code if you will) then il simply email it to them. This way i know who has my uncompiled version.

  2. #22
    DCEmu Coder splodger15's Avatar
    Join Date
    Jun 2006
    Location
    London
    Age
    34
    Posts
    4,123
    Rep Power
    95

    Default

    This will come in very handy.As i will get angry if someone is using my code

    PSN ID: splodger15

  3. #23
    PS3 User Gizmo356's Avatar
    Join Date
    Feb 2006
    Age
    33
    Posts
    1,756
    Rep Power
    124

    Default

    Quote Originally Posted by Zion View Post
    i meant using the same code not same game. that would be obvious lol.

    its hard for ordinary users to notice code copying + they dont really care either, then when you go to point it out the coder (who made it) gets flamed and no one cares.

    i wouldnt worry about a back door, and if someone was that good at coding to find a back door and go to all the hassle of decoding your code, then i doubt he would have any use for looking at a sheet of lua code anyway
    Yeah if someone was smart enough to decrypt your LUA code I dont see why they would need you code cause they already know a more complex language:P

  4. #24
    PSP User Psyberjock's Avatar
    Join Date
    Sep 2005
    Location
    Osaka, Japan
    Age
    44
    Posts
    328
    Rep Power
    73

    Default

    I guess what really needs to be said is that you're not going to be making money on you lua applications. We do this because it's fun, not to strike it rich or act like we're so much better than others.

    So what if someone uses a part of your code? If they're not copying the whole thing, taking a piece here and there is not such a big deal. If I made a program and someone took a function from it I wouldn't care if they didn't put me in their credits. It's a function.

    If you think about it, where would we be if we hadn't decompiled the firmwares that sony has coded? We can only code on the PSP because someone went through and looked at sony's decompiled code and borrowed some things. Maybe only a function name or some 1's and 0's if you get down to it, but they didn't magically understand the PSPs inner workings through a spiritual journey. It had to come from somewhere.

    You guys shouldn't be quite so protective of these things. You should be happy that you have created something that you and others can enjoy, then be happy that it helped someone else do the same.

    I think that should cover both arguments of people stealing the whole thing and people stealing bits and pieces.

  5. #25

    Default

    Quote Originally Posted by Psyberjock View Post
    I guess what really needs to be said is that you're not going to be making money on you lua applications. We do this because it's fun, not to strike it rich or act like we're so much better than others.

    So what if someone uses a part of your code? If they're not copying the whole thing, taking a piece here and there is not such a big deal. If I made a program and someone took a function from it I wouldn't care if they didn't put me in their credits. It's a function.

    If you think about it, where would we be if we hadn't decompiled the firmwares that sony has coded? We can only code on the PSP because someone went through and looked at sony's decompiled code and borrowed some things. Maybe only a function name or some 1's and 0's if you get down to it, but they didn't magically understand the PSPs inner workings through a spiritual journey. It had to come from somewhere.

    You guys shouldn't be quite so protective of these things. You should be happy that you have created something that you and others can enjoy, then be happy that it helped someone else do the same.

    I think that should cover both arguments of people stealing the whole thing and people stealing bits and pieces.
    omg, you just dont get this do you, true we do it becuase its fun, but it is NOT FUN when you see some moron rip your game and just add different gfx and everyone go wow great game, and that moron gets more well known and better status for something YOU did.

    WE make these games for others to enjoy, and if someone wants to make there own game then fine, but they should make it there OWN game not use someone elses game as a template and then not give any credit whatsover.

    This release is awesome and whatever you say isnt going to change that.

    in fact i tell you what, go and code a game, spend months on it, then i will steal all of your code, change the gfx and get fame over a game YOU coded......

    see how "fun" you think it is then

  6. #26
    PS3 User Gizmo356's Avatar
    Join Date
    Feb 2006
    Age
    33
    Posts
    1,756
    Rep Power
    124

    Default

    Quote Originally Posted by Psyberjock View Post
    I guess what really needs to be said is that you're not going to be making money on you lua applications. We do this because it's fun, not to strike it rich or act like we're so much better than others.

    So what if someone uses a part of your code? If they're not copying the whole thing, taking a piece here and there is not such a big deal. If I made a program and someone took a function from it I wouldn't care if they didn't put me in their credits. It's a function.

    If you think about it, where would we be if we hadn't decompiled the firmwares that sony has coded? We can only code on the PSP because someone went through and looked at sony's decompiled code and borrowed some things. Maybe only a function name or some 1's and 0's if you get down to it, but they didn't magically understand the PSPs inner workings through a spiritual journey. It had to come from somewhere.

    You guys shouldn't be quite so protective of these things. You should be happy that you have created something that you and others can enjoy, then be happy that it helped someone else do the same.

    I think that should cover both arguments of people stealing the whole thing and people stealing bits and pieces.
    Thats not the point what I'm am saying is some people don't mind getting there code stolen but people like(me when I use to code and Zion) don't mind either as long as they ask first then if the author says yeah you may use it but still you need to give credit to the author, well at least this is what I believe.

    Also when you spend so much time into a game and put your sweat and tears into it its not all that fun when someone uses your code that took you so long to perfect and claims it as there own

  7. #27
    DCEmu Newbie dragaron's Avatar
    Join Date
    Nov 2005
    Posts
    48
    Rep Power
    0

    Default ...

    Quote Originally Posted by Psyberjock View Post
    I guess what really needs to be said is that you're not going to be making money on you lua applications. We do this because it's fun, not to strike it rich or act like we're so much better than others.

    So what if someone uses a part of your code? If they're not copying the whole thing, taking a piece here and there is not such a big deal. If I made a program and someone took a function from it I wouldn't care if they didn't put me in their credits. It's a function.

    If you think about it, where would we be if we hadn't decompiled the firmwares that sony has coded? We can only code on the PSP because someone went through and looked at sony's decompiled code and borrowed some things. Maybe only a function name or some 1's and 0's if you get down to it, but they didn't magically understand the PSPs inner workings through a spiritual journey. It had to come from somewhere.

    You guys shouldn't be quite so protective of these things. You should be happy that you have created something that you and others can enjoy, then be happy that it helped someone else do the same.

    I think that should cover both arguments of people stealing the whole thing and people stealing bits and pieces.
    I couldn't disagree with you more. I would much rather have the FREE CHOICE to either release my LUA code open or close-sourced. Your intensity in your opposition is strange at the very least.

  8. #28
    PSP User Psyberjock's Avatar
    Join Date
    Sep 2005
    Location
    Osaka, Japan
    Age
    44
    Posts
    328
    Rep Power
    73

    Default

    Quote Originally Posted by Zion View Post
    omg, you just dont get this do you, true we do it becuase its fun, but it is NOT FUN when you see some moron rip your game and just add different gfx and everyone go wow great game, and that moron gets more well known and better status for something YOU did.
    It would seem that you just don't get it. You're willing to slow down progress because you're too childish to overcome your own insecurities. You'd actually get that upset if someone copied your game??

    You haven't thought that the person who copies your game probably didn't do it because they're an ass, they probably did it because they don't know what else to do. It's a learning experience for them to copy and paste code. And quite frankly, if their graphics are so kick ass that everyone thinks their game is better than the original, then they probably put more work into the game than you did.

    You're not thinking of this in a very open minded manner. You're only thinking of your own fame and accolades. I think that's pretty obvious from your posts.

    Quote Originally Posted by dragaron View Post
    I couldn't disagree with you more. I would much rather have the FREE CHOICE to either release my LUA code open or close-sourced. Your intensity in your opposition is strange at the very least.
    You're right that my opposition is intense. I feel very strongly about open source and human advancement. (even in coding games) What can I say? I'm a teacher and I teach high school students. I don't go around stamping them on the forehead so people know that they're using information that came from me. Nor do I have to repeat Einstein's name every time I say E=MC2.

    And you do have a choice. You could be coding in C.

  9. #29
    PS3 User Gizmo356's Avatar
    Join Date
    Feb 2006
    Age
    33
    Posts
    1,756
    Rep Power
    124

    Default

    Quote Originally Posted by Psyberjock View Post
    It would seem that you just don't get it. You're willing to slow down progress because you're too childish to overcome your own insecurities. You'd actually get that upset if someone copied your game??

    You haven't thought that the person who copies your game probably didn't do it because they're an ass, they probably did it because they don't know what else to do. It's a learning experience for them to copy and paste code. And quite frankly, if their graphics are so kick ass that everyone thinks their game is better than the original, then they probably put more work into the game than you did.

    You're not thinking of this in a very open minded manner. You're only thinking of your own fame and accolades. I think that's pretty obvious from your posts.
    Well If me Zion and Gunntims can learn all we know from tutorials what stops them from doing the same if they just take the time to learn it and not just copy?

  10. #30
    DCEmu Regular mcvader's Avatar
    Join Date
    May 2006
    Location
    Adelaide, South Oz
    Posts
    372
    Rep Power
    72

    Default

    Does this program compile EBOOT's out of LUA code, or just encrypt it in some way?

Page 3 of 6 FirstFirst 123456 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •