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Thread: Creating a Dreamcast shmup using the HOR engine

                  
   
  1. #1

    retro Creating a Dreamcast shmup using the HOR engine

    Quote Originally Posted by Cupcake View Post
    I think that HOR has potential for some great homebrew shmups.
    Reading that I thought I should try to help anyone that's interested to create a shmup game for Dreamcast with HOR. I'm going to try to answer all the questions you might have about how to work with the engine.

    - You don't need any coding expierence to work with HOR! -




    #Chapter1: Introduction


    HOR is based on the Beats of Rage engine and it basicly works the same way - just for shmups.

    Official HOR website:
    http://openbor.net/hor/

    Latest available engine demo showing some of the basic features (Dreamcast version):
    http://openbor.net/hor/downloads/HOR_DC_Version.rar

    Screenshot:


    Original Forum (discontinued!):
    http://openbor.net/phpBB/viewtopic.php?t=35&start=0


    Lord Ball is still working on the engine itself! Just a few days ago I recieved a PM saying that he currently is dedicating all his time to HOR for a really big project he's working on...

    An interview with Lord Ball from October 2006 at BoRGeneration.com:
    http://www.borgeneration.com/forum/viewtopic.php?t=503




    #Chapter2: Needed Tools


    Some great tools for extracting PAK files and editing a Beats of Rage game are available at BoRGeneration.com:
    http://www.borgeneration.com/tools.shtml


    • The PAK Extractor itself extracts the content of a PAK file which is storing the game's data.

    • With WAV2BoR you can convert a .wav file to the compressed .BOR format to create your own soundtrack for the game.
      You can test your .BOR music files with the WinAMP plugin.





    #Chapter3: Recommend Tutorials






    [To be continued as time permits]

  2. #2
    Dreamcast User Dull Blade's Avatar
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    Thanks for the Tutorial, I've got some spare time. I'll give it a shot.

  3. #3

    Default

    Great. If you need any help let me know. I might find the time to continue the tutorial then.

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