Page 1 of 2 12 LastLast
Results 1 to 10 of 12

Thread: hey is it normal for Daedalus to be silent?

                  
   
  1. #1
    DCEmu Rookie flame0247's Avatar
    Join Date
    Oct 2006
    Posts
    116
    Rep Power
    68

    Arrow hey is it normal for Daedalus to be silent?

    i was running Daedalus on my psps , but sound dont work ,. i wanted to see if its the rom or the emulator or the psp

  2. #2
    DCEmu Old Pro
    Join Date
    May 2006
    Posts
    1,386
    Rep Power
    105

    Default

    the project was abandoned long ago, anyway theres no curently good emu for the n64 on the psp

    were gunna have 2 wait for someone to step up and take over the project

  3. #3
    DCEmu Rookie flame0247's Avatar
    Join Date
    Oct 2006
    Posts
    116
    Rep Power
    68

    Default

    i have hope for the n64 emu.
    I cant wait for a n64 full speed that would be awsome!
    i would get mario kard and hmm mario 64 dam so many titles so lil space!

  4. #4
    PSP User juggaleaux's Avatar
    Join Date
    Jul 2006
    Location
    Gonzales, LA
    Posts
    110
    Rep Power
    69

    Default

    To answer the question at hand, sound is not emulated. It's the emulator.

  5. #5
    DCEmu Rookie flame0247's Avatar
    Join Date
    Oct 2006
    Posts
    116
    Rep Power
    68

    Default

    Thank you. I love my psp
    I love this forum also ! #1 Forum!

  6. #6
    DCEmu Legend ACID's Avatar
    Join Date
    Feb 2006
    Location
    6 Feet Under
    Posts
    2,348
    Rep Power
    87

    Default

    Hopefully someday someone will pick it up. DARK ALEX or ZX-81 can you here this.

  7. #7
    DCEmu Old Pro
    Join Date
    May 2006
    Posts
    1,386
    Rep Power
    105

    Default

    Quote Originally Posted by Acidburn05 View Post
    Hopefully someday someone will pick it up. DARK ALEX or ZX-81 can you here this.
    i dont know if dax has expierence in coding an emu, i can be wrong however

    and ZX-81 he's been kind of silent for a while and i dont want to pressure him into making a very hard emu

    hes a REALLY REALLY GOOD emu porter though, hes actually my favorite coder

  8. #8
    Dreamcast User gdf's Avatar
    Join Date
    Aug 2006
    Location
    Hyperspace
    Posts
    1,704
    Rep Power
    134

    Default

    hmmmm, strmnnrmn. it's ashame he went, as daedalus r9 was already well underway and close to release when he stopped. it would be good if someone else tried tho, now that we've seen it's possible. maybe a dev could port pj64, a very good emu for pc.

  9. #9
    DCEmu Regular
    Join Date
    Jan 2006
    Location
    UK
    Age
    48
    Posts
    308
    Rep Power
    72

    Default

    Quote Originally Posted by gdf View Post
    hmmmm, strmnnrmn. it's ashame he went, as daedalus r9 was already well underway and close to release when he stopped. it would be good if someone else tried tho, now that we've seen it's possible. maybe a dev could port pj64, a very good emu for pc.
    Very very unlikely as it has been stated many times before the reason PJ64 runs so well on PC's is that its coded in x86 assembly code, and the PSP has a MIPS processor which would not be compatible.

  10. #10
    DCEmu Old Pro SSaxdude's Avatar
    Join Date
    Dec 2005
    Location
    Suburbia, IL
    Posts
    1,928
    Rep Power
    82

    Default

    We would need somebody who can code a N64 emulator from scratch.

Page 1 of 2 12 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •