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Thread: Gekko Git (2012/10/03)

                  
   
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    Default Gekko Git (2012/10/03)

    via www.emucr.com[/URL]


    Gekko Git (2012/10/03) is compiled. Gekko is an open source great Gamecube(NGC) emulator. Gekko is an experimental Nintendo GameCube (NGC) emulator started in 2006 by ShizZy and Lightning. It features a very advanced 32-bit dynamic recompiler and its own OpenGL graphics core, and is capable of booting many commercical titles.

    Gekko Git Changelog:
    * Merge branch 'linux-fixes' of https://code.google.com/p/gekko-gc-emu
    * deleted old glfw files
    * renamed glfw.* to glfw3.* - this is how is built
    * latest version of glfw3 - 2012-02-10 via sourceforge
    * Fix a few additional compiler warnings.
    * Merge branch 'linux-fixes'
    Also add additional fixes to cut down on gcc warnings.
    Conflicts:
    src/common/src/config.h
    * Fix more compiler warnings.
    Fix redefined macros and replace multi-character constants with an
    equivalent 32-bit hexadecimal value.
    * Fix compiler warnings.
    Fix several compiler warnings, most of which were due to the fact
    that literals were being referred with variables of type char *
    (when they should be of type const char *).
    * Add fixes for Linux.
    Add as few changes as possible to get Gekko to compile against the
    glfw3 trunk and run properly on 'nix based systems.
    * enabled preprocessor secure template overloads in VSprops
    * removed all _s windows-only string function calls
    Download and Give Feedback Via Comments
    Attached Files Attached Files

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