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Thread: New GenesisPlus: GPDCQ-01202007

                  
   
  1. #11
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    The sound is really buggy , it's like the sound plays too acelerated.

  2. #12

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    Yeah, but only on a very few games. (Technosoft, Disney/Sega). World of Illusion runs perfectly though.

  3. #13
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    I've tried a lot of games (Sonic 2, Streets of Rage 2, Alien Storm, Mega Turrican, etc) and all of them has the sound buggy. I think it's a general problem

  4. #14

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    I've tested yesterday's private beta with quite a lot of games and they ran great.

    I've tested Golden Axe 2 & 3, Super Shinobi II, Shinobi III, Bare Knuckle III, Streets of Rage I & II, World of Illusion, MonsterWorld IV, Street Fighter II CE, Sonic 2, Rocket Knight Adventures, and many more.

    They all ran perfect.

    Are you sure you aren't used to European 50Hz games (as they're like 20% slower) ? This emu rans them at full 60Hz. If you want 50Hz, then select 'EUR' at the region select ('Mode') in GenesisPlusDC.

  5. #15

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    ...wait, you're right. I just tested a bunch of other games and all had sound playing too fast:

    Chiki Chiki Boys, Castle of Illusion, Alisia Dragoon, Columns. Contra and Rocket Knight Adventures had no sound at all!

    I guess it's because of what eke-eke wrote: You couldn't use his sound fixes with 12khz, as it would only work with 22 and up.

    Hopefully Quzar reads this!

  6. #16

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    More games with these problems:

    - Sagaia & Darius II: no sound at all
    - Deadly Moves: no sound in game
    - Double Dragon: sound too fast
    - Gaiares: no sound at all
    - World Heroes: sound's way too fast

    ...there seem to be a lot of games broken, literally all I've not tested >_<

    Edit - Posted about it here: http://dcemulation.com/phpBB/viewtop...=938482#938482

  7. #17

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    Congrats on the release, Quzar!

  8. #18

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    Don't congratulate too quickly, we got a serious problem with the sound playback here that wasn't in BlackAura's previous build. I should have noticed it, as I was the one who tested it this morning. >_<

  9. #19
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    This binary is IDENTICAL to the one I posted in staff as alpha4, in case there was any question. I wanted to get this out because I feared that I would never release it, that and because I was told it only improved games -_-.

    I'll end up fixing the sound, but until then you now have sound in many games that previously did not.

  10. #20

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    I know it's identical. I just happend to test exactly those game which ran perfectly while the majority of the games I didn't test indeed suffers from the mentioned sound problems.

    I am very sorry that I didn't notice that when testing the build.

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