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Thread: ICE64 3.6.0 beta - Nintendo 64 Emulator for Windows

                  
   
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    Default ICE64 3.6.0 beta - Nintendo 64 Emulator for Windows

    Nintendo 64 emulator based on 1964mod v1.5.2(Final) codebase has been updated. Changes:
    - fix Bomber notebook and Deku bubble attack regression in v3.5(affected by last minute change)
    - fix random window "residual" when starting a game and smoother window resizing during open / close / swap window
    - remove Mischief Maker and FZero hack (experimental)
    - fix underflow bug for program counter index
    - minor bug fix on some of the ucodes render triangle function
    - update masking check and add handling of invalid address
    - fix memory write bug in helper function
    - fix Armymen Air Combat regression
    - Protect Memory can go in-game again
    - fix random lost of audio when go in-game
    - experimental fix on mempak, eeprom, sram and flashram
    - fix bug in mempak and eeprom
    - proper handling of mempak and eeprom status in mempak, eeprom, sram and - flashram
    - remove old flashram fix
    - should fix all the random crash and slowdown caused by flashram game using non-empty mempak
    - implement generic fillrect algorithm to fix ugly fillrect (experimental)
    - remove Body Harvest and Pokemon Stadium 2 fillrect hack
    - implement new texrect algorithm to fix ugly horizontal lines (experimental)
    - fix following games without use of "increase_texrect_edge" option
    - Armymen Air Combat, Bomberman Hero, MegaMan, New Tetris, Tetrisphere, Rainbow Six
    - fix MACE vertical line without causing horizontal line gap in character selection menu
    - fix Dual Heroes corrupt horizontal line and remove existing hack
    - fix all of Bomberman Hero ugly lines at the Area selection screen, finally
    - fix regression in Body Harvest and Batman
    - fix regression in GoldenEye and TGR2
    - remove "increase_texrect_edge" option
    - minor fix on copy texture buffer
    - GoldenEye depot mission works for both link yes and no
    - minor bug fix on cheat codes
    - fix the check and invalidate function on compiled blocks for Protect Memory
    - experimental lighting fix
    - experimental fix on loadblock boundary check (don't agree with logic use)

    http://sites.google.com/site/ice64n64/home

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    via http://emu-russia.net/en/
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