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Thread: [Guide] How to flash a new default background (and keep wavy lines) 3.03oec

                  
   
  1. #31

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    Quote Originally Posted by $n!pR View Post
    X-Flash doesn't work in 3.03OE-C
    relly it doesnt work wow lol i got my workin oh well

  2. #32
    DCEmu Regular vision's Avatar
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    I know how to merge them is easy done it thousand of times

  3. #33
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    Thumbs up PS3 Bg 01-12.bmp

    O Yeah mergin them is easy as pie ... makin them is a drag tho... i searched for hours for a complete 01-12.bmp set of PS3 backgrouds until i decided there wasnt anyone posting them so i decided to make them and post it... they go pretty well with the original colors... they fade from black to w/e color (for example Dec = fade top to bottom, black to red)




    heres the link http://www.sendspace.com/file/8cm1pw
    just download activate flash 0 on 3.03 oe-c and pop in overwriting the old one

  4. #34
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    Great guide, Zion (and vision). Thanks for the help.
    I'm gonna try it now using the recovery USB mode.

  5. #35
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    Default You sir

    you sir are a ledgend.

    that black and blue background looks brilliant!

    ART listen up make this available for your new xflash!!!

  6. #36
    DCEmu Regular darthhaze420's Avatar
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    since X flash has not been updated yet just use U flash it works just fine

  7. #37

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    Quote Originally Posted by Juneyp View Post
    O Yeah mergin them is easy as pie ... makin them is a drag tho... i searched for hours for a complete 01-12.bmp set of PS3 backgrouds until i decided there wasnt anyone posting them so i decided to make them and post it... they go pretty well with the original colors... they fade from black to w/e color (for example Dec = fade top to bottom, black to red)




    heres the link http://www.sendspace.com/file/8cm1pw
    just download activate flash 0 on 3.03 oe-c and pop in overwriting the old one
    Just flashed this in using recovery mode. Oh, the pretty! Thanks, dude.

  8. #38
    PS3 User Mister Klownes's Avatar
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    Is there any way to use an image larger than 60x34? like the old PSPersonalize that used 300x170. I'd really like to use an image I made specificalsly for it, but it loses all detail at such a small size.

  9. #39
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    just one thing...

    I'm trying to make the whole 01-12.bmp file. So far so good, I can manage, but:

    1. I wrote a small prog to cut the 01-12.bmp into 12 BMPs, each of which comes to be 6176 bytes long. OK

    2. I just edit 01.bmp, make it full BLACK and save it

    3. I get a file which is 6174 bytes long!!! (I'm using MS Paint to do this...)

    So when I merge them together all the BMPs after mine don't show up in the background selection, although I see mine perfectly if I chose it...

    So my question is: where the hell are those 2 missing bytes??? In the header, anyway, I see a size specified, which is consisten in both the files, so basically I just need a program that saevs my BMP like it should be, 6176 bytes... How to?

    TIA, A.

  10. #40
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    MrMojo
    see
    http://www.dcemu.co.uk/vbulletin/showthread.php?t=47291

    prog will take 1.bmp - 12.bmp (needs to be in ms:/bmp/)
    pads out smaller than 6176 files and merges them. then (bit i dont like) write them to flash and deletes them from MS

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