The platform independent stuff would work, so it would at least give you a working operating system (kind of) to start from. It wouldn't have any drivers for the hardware, and it would be pointless trying to write system-specific drivers that use the same API as the Dreamcast stuff. So you'd still need to write drivers for it and then write the game for those drivers, so games wouldn't really be portable.
Still, it'd make things much easier than trying to play around with the hardware manually.
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