It’s always a great shame when a game is cancelled, but much more so when a genuine original is lost. Catacombs, the Square Enix shooter that was revealed by Siliconera in April of this year, fell firmly into that category: its fast-paced, team-based shooting owed a debt to Valve’s Left 4 Dead, but its narrative was distinctive, dealing with themes of perception, existence, and social and cultural disharmony in an uncommonly bold manner. What began as a simple story of four treasure hunters exploring a mansion became something much more interesting.
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