Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 40

Thread: HELP! Chrono Cross bug in PS1 emu?

                  
   
  1. #11
    DCEmu Newbie redhotchilimando's Avatar
    Join Date
    Dec 2006
    Location
    Sandy Eggo
    Posts
    50
    Rep Power
    0

    Default

    Quote Originally Posted by mareko_pl View Post
    so chrono cross works perfectly on 3.30 OE-A??
    i have updated to 3.40 OE and it allways freez on batlle with komodos..... :-[
    did you set the game speed for fast in the settings?

  2. #12
    DCEmu Newbie
    Join Date
    Nov 2006
    Posts
    24
    Rep Power
    0

    Default

    nope i have setup normal disc speed....i even try on fast but it is the same.
    if any one can confirm that on 3.30 oe we can go through that komodos qest without crash??

  3. #13
    DCEmu Newbie Gorkab Nitrix's Avatar
    Join Date
    Apr 2007
    Location
    Guyancourt, France
    Age
    38
    Posts
    10
    Rep Power
    0

    Thumbs down

    Quote Originally Posted by mareko_pl View Post
    so chrono cross works perfectly on 3.30 OE-A??
    i have updated to 3.40 OE and it allways freez on batlle with komodos..... :-[
    Mhm, I'm also in 3.40 OE-A and my sound problem is still here... But in comparison, no problem concerning battles... Will we ever be able to play this game properly ?

    Apparently, the sound problem is known :

    Quote Originally Posted by wraggster
    Chrono Trigger (NTSC) - Major Music Problems*, otherwise fine

  4. #14
    DCEmu Newbie
    Join Date
    Mar 2006
    Posts
    2
    Rep Power
    0

    Default

    I to have the problem with freezing when komodos is about to die. I however only have the sound problems if I have the loading speed set to fast, in normal it doesn't seen to effect the sound.

    Perhaps someone could upload a save game somewhere that is just passed komodos so that others could continue playing the game.

  5. #15
    PS Beta Tester & Mod DPyro's Avatar
    Join Date
    Feb 2006
    Location
    Right Behind You!
    Posts
    2,742
    Rep Power
    86

    Default

    I found out early in the game that it simply has problems running on the PSP. Now in FFVII I'm running into problems at the beginning of disc 2.

  6. #16
    DCEmu Newbie
    Join Date
    May 2006
    Posts
    4
    Rep Power
    0

    Default

    Quote Originally Posted by poo View Post
    I to have the problem with freezing when komodos is about to die. I however only have the sound problems if I have the loading speed set to fast, in normal it doesn't seen to effect the sound.

    Perhaps someone could upload a save game somewhere that is just passed komodos so that others could continue playing the game.
    It won't matter.
    I'm at a later point in the game and it happened to me twice. First time it happened in a battle against 6-7 enemies, anytime I tried to use an element it would freeze and kick me back to the PS1 logo. The second time was against a boss and it would happen everytime the boss goes through it's death animation. I'm still stuck on that part.

  7. #17
    DCEmu Newbie
    Join Date
    Mar 2006
    Posts
    2
    Rep Power
    0

    Default

    Well it seems to have worked ok for me, i'm nearly at the second disc now.

    I used cwcheat to advance my savegame to just past komodos in epsxe and then resumed playing on the psp without any worries.

    Also I believe I'll be able to get to the second disc using cwcheat.

  8. #18
    DCEmu Coder
    Join Date
    May 2007
    Posts
    16
    Rep Power
    0

    Default

    Quote Originally Posted by dorkus View Post
    It won't matter.
    First time it happened in a battle against 6-7 enemies, anytime I tried to use an element it would freeze and kick me back to the PS1 logo. The second time was against a boss and it would happen everytime the boss goes through it's death animation. I'm still stuck on that part.
    grrr. happened to me today. 3.03 would keep locking up when korcha joined, upgraded to 3.40 was happy until this started.

    you wouldn't happen to have probs with the dwarves/hydra, eh? fortunately with the dwarves only certain ones used elements and so by eliminating them before they used three (the magic number causing it to reboot to the ps1 logo) i was able to get through that battle as the other dwarves were all physical attacks.

    now i can't get past the hydra - when it dies, stupid thing "reboots."

    oh, fwiw... never had a problem with komodo or any other batles with 3.03 :-\

  9. #19
    DCEmu Newbie Gorkab Nitrix's Avatar
    Join Date
    Apr 2007
    Location
    Guyancourt, France
    Age
    38
    Posts
    10
    Rep Power
    0

    Default

    Quote Originally Posted by poo View Post
    Well it seems to have worked ok for me, i'm nearly at the second disc now.

    I used cwcheat to advance my savegame to just past komodos in epsxe and then resumed playing on the psp without any worries.

    Also I believe I'll be able to get to the second disc using cwcheat.
    How did you switch the first CD to the second ?

  10. #20
    DCEmu Newbie
    Join Date
    Dec 2006
    Posts
    12
    Rep Power
    0

    Default

    I've been using 3.10 OE-A' and its been running perfectly, albeit freezing every time someone joins my party.

    I've been using cwcheat and ePSXe to get around that, however its a pain in the arse and apparently these newer firmwares are no better

Page 2 of 4 FirstFirst 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •