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Thread: PicoDriveDS 0.1.7 - Megadrive Emulator for the Nintendo DS

                  
   
  1. #51
    DCEmu Newbie sukhi-2006's Avatar
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    Both of the 2 megadrive emulators don't have sound megadrive has one of the best soundtracks in the games i hope we will see an update which the developer will give us sound in the picodrive emulator.

  2. #52

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    I just decided to find out if there were any Mega Drive emulators, because i've recently started listening to Sonic music online, and i found this thread pretty quickly using google.

    And i have to say, i'm very happy with this so biig thanks to the creator .

    I'll definitely be checking back in the future to see if you manage to get the sound working (if you're trying to that is..)

    Big thanks for this emulator.

  3. #53
    DCEmu Old Pro DanTheManMS's Avatar
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    I'd also look into jEnesisDS, which provides faster emulation with a hardware build at the cost of possible graphical glitches.

  4. #54
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    Lightbulb Is DS sans power?

    Does the DS not have enough processing power to emulate the MD/Genesis sound, or is it the state of development?

    What about the psp emulator?

    Is DS overclocking real, and would this provide enough power to emulate? Could correction of sound pitch be figured in software to compensate for sound "speed-up" ?

  5. #55
    DCEmu Old Pro DanTheManMS's Avatar
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    The DS runs two processors, one at 66 MHz and one at 33 MHz. While emulating the Genesis with sound is theoretically possible, it probably wouldn't run at full speed.

    The PSP in contrast has a 333 MHz processor, which gives it much more to work with.

    The DS can only be overclocked through a hardware modification, which few people will do. On a side note, you're not actually overclocking the PSP when you set it to 333 MHz, as that's what it's meant to run at. Commercial games are limited to 222 MHz to save battery power (though I've heard this has recently changed and commercial games can now use 333 MHz if they need to).

  6. #56

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    why is there no sound

  7. #57
    DCEmu Old Pro DanTheManMS's Avatar
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    Because the original PicoDrive emulator did not have sound so this port doesn't either. Furthermore, the Genesis sound engine requires lots of power to emulate, so getting fullspeed games + full working sound for all games is likely impossible. Wait for the next version of jEnesisDS, as Lordus has been working on adding sound. He's already gotten some games to work with sound at a very low cost to the CPU, but the other sound engines will take a larger toll on the framerate if they get implemented.

    (publicly available versions of jEnesisDS don't have any sound; it's the private donator-only version that has sound for some games)

  8. #58
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    why isn't there any sound?

  9. #59
    DCEmu Old Pro DanTheManMS's Avatar
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    ...

    I somehow managed to answer your question a good 3 months before you asked it.

    Would it kill you to look at the post right above yours?

  10. #60
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    Can someone please help me to get this emu working on R4. I must have missed something somewhere as I don't have a clue where to start. Just can't find any tutorials anywhere. I only wanna play sensible soccer on it because that wouldnt work on the snes emu.

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