Page 4 of 4 FirstFirst 1234
Results 31 to 39 of 39

Thread: Where is Strmnnrmn!!!!! "N64 Coder"

                  
   
  1. #31
    PSP User
    Join Date
    Dec 2005
    Posts
    295
    Rep Power
    73

    Default

    Quote Originally Posted by mesosade View Post
    tbh everyone ports are bloody useless they're alooooong process and loads of them are either bad or discontinued. Has any decent coders actually thought about carrying on monkey 64's work??? it was made FOR the psp. what i'm saying is do a what gpsp did for gba!
    Agreed, a N64 emu made from scratch for the PSP, not a port, would probably be full speed with sound just like the GBA emulator.

  2. #32
    PSP User xg917's Avatar
    Join Date
    Nov 2006
    Location
    In the middle of nowhere, FL
    Age
    33
    Posts
    2,131
    Rep Power
    80

    Default

    well who can start a new emulator?......

  3. #33
    Dreamcast User gdf's Avatar
    Join Date
    Aug 2006
    Location
    Hyperspace
    Posts
    1,704
    Rep Power
    134

    Default

    a dream team of exophase, the dude that made monkey 64 (PSmonkey?), yoyofr, zx-81 (i think he's left) anonymous coder and er...zion? can zion code emus, i'm not sure. anyway this will never happen, they're all busy, y'know, with stuff. (which sucks, i wish coders were robots that could process millions of lines of code and didn't have the intrusive business that we all call life!) anyway, any bunch of skilled, hard working coders could surely pull this off.

  4. #34
    PSP User xg917's Avatar
    Join Date
    Nov 2006
    Location
    In the middle of nowhere, FL
    Age
    33
    Posts
    2,131
    Rep Power
    80

    Default

    yea. or a program on the computer that knows the codes to n64 and psp, and then the program can convert the n64 codes into an eboot format for the psp, then we can play it! now immagine if that could work for every system.... it will never happen tho

  5. #35

    Default

    HELLO

    look at my sig lol

    been like this for ages lol

    dnt realise it was needed so much me and my nerd gang are still working on it it is our school project.

    we are testing most with super smash as its like our only rom.

    maybe finished by autumn* but we dunno

    let me tell you strmmmmn is a dam gd coder so u shud lay off him.

    we all have to snap back to reality some time i guess................

    just wait tho i am sure we can get our project done at the mo it is running a gd 10fps faster!!!

    but only in certain places on the rom.

    well it shall be done! :thumbup:

  6. #36
    Dreamcast User gdf's Avatar
    Join Date
    Aug 2006
    Location
    Hyperspace
    Posts
    1,704
    Rep Power
    134

    Default

    it's cos you're never on we don't see it. i sent you a pm about 2 minutes ago!

  7. #37
    PSP User xg917's Avatar
    Join Date
    Nov 2006
    Location
    In the middle of nowhere, FL
    Age
    33
    Posts
    2,131
    Rep Power
    80

    Default

    niccceee man. y didnt u post about it.. i think that iff u can get super smash bros working fully, anything is possible!!

  8. #38
    DCEmu Old Pro mavsman4457's Avatar
    Join Date
    Mar 2006
    Location
    East Coast, USA
    Posts
    1,278
    Rep Power
    76

    Default

    I don't buy that crap for a second. No self-respecting coder talks with all those smilies and grammatical mistakes. I will eat my shorts if I am wrong but as of right now I don't buy it one bit. All this talk about coders has made me remember the coders that were doing the PS1 emulators. I think there were three but I know there were at least two. I hope they still release their emulators even though there won't be as much hype.

    Edit: After further review of lions' posts, my initial reaction to his claim of having an emulator is vailified. There is not a chance that he knows how to code anything, let alone a fullspeed N64 emulator and if he did he wouldn't make an announcement of its existence right now if he planned on releasing it sometime in the fall. He just wants attention, don't give it to him.

    Edit 2: Well not to worry because Strmnnrmn just posted a new thing on his blog and it is very good news. Check the news forum here for more info. It sounds promising.

  9. #39
    DCEmu Legend gunntims0103's Avatar
    Join Date
    May 2006
    Location
    Brentwood, NY
    Age
    34
    Posts
    2,976
    Rep Power
    113

    Default

    strnrm is back, so in short he is alive and well. Im awaiting a update.

    lions3231 if you want to get users to believe your clams then you should show maybe a source or even a change log. Don't just say random things about how you've been developing a n64 emulator with no proof.

    Non-the-less this topic is now

    -LOCKED-

Page 4 of 4 FirstFirst 1234

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •