PMprog has posted an entry into the DragonBox Coding Competition:

I started writing this as part of the community game conversation that went on, but as nobody else was interested in C++, I placed it on the shelf of incomplete projects.

Anyway, with my inability to get a working Allegro 5 for the Pandora, I might dust this off, finish the P01 engine, and make the Trigger Happy game.

Here's a sample of the tech I got up to


The source code is open on my GitHub
https://github.com/pmprog/P01

Levels are defined in text files, so the engine can be extended beyond Trigger Happy
http://boards.openpandora.org/index....trigger-happy/