and i still find it funny...
when PSMonkey said N64 emulation on the PSP everyone called him a liar!
lets hope this release comes quick and after audio, lets work on AdHoc!!!
lol.
Man it's great to have you back I was getting worry something happen to you man, but what a comeback i'll say lol. Also i had mroe fun with the n64 than the ps1 so this means alot more to me than the ps1 will ever be. Like most had said ill be more than happy if mario and zelda was the only games to be in a playable state but damn now with sound you are the man THE Man!!!
and i still find it funny...
when PSMonkey said N64 emulation on the PSP everyone called him a liar!
lets hope this release comes quick and after audio, lets work on AdHoc!!!
lol.
Infrastucture would be cool for this emulator, so I can own all of you in Super Smash Brothers.
that is great but I have one question on my mind is that audio support going to slow it down.
Besides that its great about audio
So now after popstation, if we can really get a really playable N64 daedalus with sound, PSP will be for me the ultimate gaming device.
However just to know that Strmnnrmn is alive and well, and still working on daedalus, whatever the impreovements be, is by far the second best news of this year (after popstation of course).
I'm counting the days until release, can't wait!![]()
audio support usually should slow the emulator down, but reading the notes that strmnnrmn had written it looks like he optimized the code in a lot of places and made it run a lot faster so it should balance out and hopefully be faster than R8
yeas!!! he's back! im downloading this![]()
so how much faster does all this make it run?
TO: Desturbed and Thedman
You have noooooo right in hell to download this when it comes out, should of thought of that before you spammed up the blogg saying the project was dead cos Norm decided to have a life
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