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Thread: Daedalus PSP R9 Speedup Details -N64 Emulator for PSP WIP News

                  
   
  1. #51
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    Why would you want to make two buttons do the same thing? The PSP is already strapped for buttons as it is.

  2. #52
    DCEmu Rookie sok98's Avatar
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    If Paper Mario works i'll be very happy. This is amazingggg

  3. #53
    PSP User xg917's Avatar
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    i think paper mario was almost full speed on R8, from wut i heard

  4. #54
    DCEmu Rookie sok98's Avatar
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    yeah the intro went perfect but once you chose your name it crashed lol

  5. #55
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    lol, my bad. ok well u can use your own save from a computer, i think

  6. #56
    DCEmu Rookie sok98's Avatar
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    ..really?? lol im gunna try that now i doubt it'll work tho

  7. #57
    PSP User xg917's Avatar
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    yea, make sure that you name the save exactly the same name as the rom, and change the extention to .sav

  8. #58
    DCEmu Rookie sok98's Avatar
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    k well im using project64 to play my roms and therres two save files (ones ingame and ones save states), which one is the one i should use for daedalus??

    Edit: Nevermind, i figured it out trying it now
    Edit 2: Its not picking up the save file lol..

  9. #59
    PSP User xg917's Avatar
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    the ingame save, but i guess it doesnt work then since u tested. man i am playing my n64 emu on my mac and it goes around 25-30 fps, and thats full speed!! lol but sometimes it doesnt go that fast.. like especially in zelda, it only goes around 15 fps, its not bad tho..

  10. #60
    DCEmu Rookie sok98's Avatar
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    yeah same here, but wait the in-game save is a flash file apparently so when i change it to .sav itsnto actually changing the file type just it says .sav could that be a problem??

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