That looks sweet.
Very Original
-Xiofire
The Super Mario 2.5D used Game Maker I think
What I did was try to recreate SMB's tile engine by looking at tech notes of the NES rom.
I was able to reproduce the tile capabilities of SMB correctly (no palette support though)
There's one thing I didn't do which I should have - drawn the tile data to a buffer in which Mario can destroy certain background blocks. The way the engine does it now, the border/floor tiles can't be moved/destroyed.
That looks sweet.
Very Original
-Xiofire
Actually, I'm a big fan of Sonic, and i like the sonic games that came out around dreamcast times. I also like sonic heroes but i don't really like the whole shadow thing though. 3D can be better, u just have to accept that.
how does this work for firmware 1.50
awesome, I agree we need more 3d hombrew. )=D
someone please continue... =)
This is pretty neat. Maybe someone will be inspired to make a Super Smash Brothers like game. :O
Anyway, I can't seem to get this to run.. I'm using 3.02 OE-B, running from the Game folder and not Game150.
Error message: The game could not be started.
Thanks for the help. :D
Wii Homebrew: Chippy - Chip8 Emulator
SameGame - Version 1.0
Homebrew PSP Games: Color Puzzle - Version: r2
This game is good. Gook work SANiK!
That is awsome... i love it!
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