Yes there are different versions of the pak files.
We originally had bags of problems with the Supercard SD and they mysteriously went away. (I have a Supercard SD (MiniSD) btw) Maybe you're having the same problem?
I'm sure there would have been an error message if Quake had a problem with a pak file, so I'd guess it was a FAT thing. Have you tried reformatting the card? I also had problems with DLDI until I upgraded the firmware on my card.
But anyway, there's a hack that which should hopefully work - I modified the code to allow you extract your pak files into the id1 directory, so you don't need paks and it instead accesses the files directly.
So to do this get some pak-extraction program and extract both pak files into the id1 directory, maintaining the pak directory structure (if y'know what I mean). Then remove the pak files from that directory. Then start the game :-)
Load times will be about twice as long and I've not yet tested this method with libfat but it should hopefully work...
Thank you very much :-)this is easily one of the greatest homebrews of all time!
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