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Thread: Alpha release of SNEmul 0.4! - Snes Emulator for Nintendo DS Updated

                  
   
  1. #21
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    Quote Originally Posted by henchturk View Post
    So which is better? SnezziDS or this?

    I'm using a SCds(one) - thanks in advance
    SnezziDS uses the GBA RAM for slot2 cards, so it won't work on any slot1 cards.

  2. #22
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    Quote Originally Posted by Xanikseo View Post
    SnezziDS uses the GBA RAM for slot2 cards, so it won't work on any slot1 cards.
    Please confirm?

    Also where's the wiki for the compatibility list for the SNEmul

  3. #23

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    with the settings:

    Mode 3 : squish more
    Sound On
    BG2 : On
    BG3 : On
    Sprites : On
    YScroll : Bottom
    Wait vblank
    No speed hacks

    A bit of the top of the game i am playing is cut off, its not a lot but is there any way to fix it?

    also if thats true xanikseo it explains why it doesnt work on my m3 simply

  4. #24
    DS LUA Coder Junixx's Avatar
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    Every game I've tried crashed near the beginning and has completly horrid sounds...i guessing something is wrong, but i have no clue what i patched it with the GBAMP dldi...

  5. #25
    DCEmu Old Pro DanTheManMS's Avatar
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    Quote Originally Posted by henchturk View Post
    Please confirm?

    Also where's the wiki for the compatibility list for the SNEmul
    I'll confirm it if you want. SnezziDS only runs on slot-2 cards with extra RAM.

    And the link you're looking for is http://wiki.pocketheaven.com/SNEmulD...atibility_List

    It appears that v0.4 broke some games, so if a game is already listed as being playable with v0.3, don't remove the entry. Just make a duplicate entry with the new info.

  6. #26
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    I hope they make a new SnezziDS that can use the Opera RAM expansion with Slot1 cards then.

  7. #27
    DCEmu Old Pro DanTheManMS's Avatar
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    Darnit, I think my statement on page 2 was wrong. From the changelog:
    I personnally added some new features from the original C CPU of SNEmulDS: speed hacks, memory protection, and ROM paging/dynamic reloading (giving Large ROMs support for Slot-1 cards).
    This could potentially mean that larger roms are supported, and I've been spreading wrong info. Sorry about that.

  8. #28
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    No worries, larger roms are still not running. Is it possible to load this SNES emulator onto a slot 1 and have it use the slot 2 if you have that as well? Or can I load SnezziDS onto slot1 and it'll know to use Slot2 ram?

  9. #29
    DCEmu Old Pro DanTheManMS's Avatar
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    Actually, I am indeed wrong. Donkey Kong Country, a 4 MB rom, hasn't crashed on me yet after about 15-20 minutes of gameplay. Come to think of it, my crash in Chrono Trigger was at the same spot that Snezziboy always crashed at. So perhaps some large roms work and others don't.

    EDIT: Oh, and as far as the RAM goes, if you already have a slot-2 device with RAM, why not just store SnezziDS on that? Though I do agree that your type of system would be useful, for instance if a user had a slot-1 card and the Opera RAM pack, which can be used for general homebrew if desired. Also, the next versions of the M3 and Supercard products are rumored to include slot-2 RAM packs to enable GBA compatibility, so this could also potentially be used.

  10. #30
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    I would throw it on the supercard lite, but I'm still waiting for another kingston micro sd to show up. I have to keep the one i have in the supercard one to act as a passme. That'll be suweet if the next supercard products include ram....and it'll make my hardware obsolete after a whopping....2 months .

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