I hope somebody can make some very small fixes to SNES9XTYL. ZX-81 can you hear me?
psp is capable of anything up to ps1 and n64 (which will be full speed one of these days =]
and yo!! i miss NJ!! man, y did i have to move to gay clermont... wut part of NJ u live in? i used to live in essex county in a town called verona.
I hope somebody can make some very small fixes to SNES9XTYL. ZX-81 can you hear me?
gpSP was ported to the Dreamcast, I wonder if it would be possible for DreamSnes (Dreamcast SNES emu) to be ported to PSP?
Dreamsnes dosn't run full speed but the PSP has double the memory and an extra 133mhz to play with.
I know the Dreamcast port of gpSP lacks dynarec so runs slower than it would if it was written for the Dreamcast, I'm guessing a PSP port of DreamSnes wouldn't have dynarec either (I'm assuming Dreamsnes uses a dynarec) which would be an issue as a new dynarec would have to be written.
As far as I'm aware DreamSnes is written from scratch and as everyone likes to point out an emu written from scratch would have better results than a port but what if the emu being ported was written for a (apparantly) less powerfull console?
I'm in no way an expert on the subject and I don't even know if the source for DreamSnes has been released, just a thought I had.
I am certain that the PSP can emulate snes perfectly. If the psp can emulate GB advance perfectly and n64 almost perfectly.. then why not snes ?
Someone said here that on a equivalent 333mhz pc you can't expect snes full emulation but its not true.
With an old 130 mhz pressario laptop, under win95, I can tweak Zsnes emulator to play snes games with out lag and perfect sound. However, using snes9x with the very same laptop gaves me really bad and not playable results. Zsnes is the fastest emulator for Pc system. I wonder why there is no portages of this emulator..? not open source?
SnesTYL is a bit overkill, it has way too many features and doesn't seem to be very optimized...
DreamSnes you say? I might have a look at it
EDIT: Source code doesn't seem to be available...
Damn.... thanks for looking into it tho.:thumbup:
Maybe you should try contacting the author?, I'm sure he wouldn't mind having his work ported to another system, with any luck if he/she see's enough demand for it he/she may port it his/her self.
I remember using ZSNES on my old P1 200Mhz and it ran perfectly if using the standard renderer, with 2xSai things started to look a bit choppy. I wonder if the source has been released for that?
I noticed that both the GBA and N64 MarioKarts run a lot faster than the SNES version and SNES 9x tyl is the only one (I think) that uses the ME!!
I agree with all of you.. the snestyl 0.42 ME feels often very slow.. so hopefully there will be a new snes emulator released for the psp!
I mean there are not many games that run with no frameskip, and too many games need 2-4 framskips to run at full speed.. and therefore those games are not playable![]()
Yeah, I finished it in early 1994.
Made me happy and sad at the same time. I bang on about it, among other games, here. I'm gonna have to modify that a bit, I reckon.
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