Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 36

Thread: Ocarina of Time DS

                  
   
  1. #21
    DCEmu Regular Mr_Biggs's Avatar
    Join Date
    Feb 2006
    Location
    North Carolina, USA
    Posts
    316
    Rep Power
    70

    Default

    for those who read my sticky on the subject, thanks for posting. i have taught thee well. i know for sure you cant make a port, my friend, but if you were really bored and skilled with the homebrew dev kits, then you might be able to make a watered down, built from scratch version of the game for ds, using your own models and skins. but if you plan to use emulation, sorry, it wont happen.

  2. #22

    Default

    i wish he could make it even if it was scratch that would be so fun but if they made quake i think he qould make zelda sooooooo what ever everything is possible with the possibilities that they aint

  3. #23
    DCEmu Rookie Welshboy's Avatar
    Join Date
    Jan 2007
    Location
    Swansea, Wales
    Age
    38
    Posts
    147
    Rep Power
    0

    Default

    No quake was ported because the source code was released for it........if they released the HL1 source we could have a go at porting that for the PSP. But Nintendo? releasing the source for an N64 game?

    Your having a laugh son.

  4. #24

    Default

    dude, If you do actually get this, you must do this to Goldeneye for the N64 and Starfox. Those would be awesome on the DS.

  5. #25
    DCEmu Pro The King's Avatar
    Join Date
    Oct 2006
    Location
    with ur sister
    Age
    32
    Posts
    580
    Rep Power
    84

    Default

    Quote Originally Posted by Bomberman10 View Post
    dude, If you do actually get this, you must do this to Goldeneye for the N64 and Starfox. Those would be awesome on the DS.
    hell yea they would

  6. #26
    DCEmu Newbie
    Join Date
    Jan 2007
    Posts
    8
    Rep Power
    0

    Default

    That would indeed be awesome, to have all those 64 games on our DS..

  7. #27
    DCEmu Coder
    Join Date
    Jun 2006
    Location
    Australia Mate
    Age
    34
    Posts
    313
    Rep Power
    72

    Default

    i hate to bring an aspiring kid down but: It cannot be done, You cannot get the source for the game, so you cant port it. You'd have to import a texture pack that brings in mind the Ds's limitations, and it would look $#@!house without the proper textures, trust me man, your barking up the wrooooong tree.

  8. #28
    DCEmu Old Pro Gold Line's Avatar
    Join Date
    Oct 2006
    Posts
    1,828
    Rep Power
    96

    Default

    zelda 64 on ds no way!

  9. #29
    DCEmu Rookie
    Join Date
    Mar 2007
    Posts
    117
    Rep Power
    64

    Default

    while you're at it, maybe you can just port Oblivion to the DS as well

  10. #30
    DCEmu Old Pro Gold Line's Avatar
    Join Date
    Oct 2006
    Posts
    1,828
    Rep Power
    96

    Default

    or port zelda twilight princess to the ds

Page 3 of 4 FirstFirst 1234 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •