Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 29

Thread: Dope Wars for Dreamcast

                  
   
  1. #11
    DCEmu Oldbie Eric's Avatar
    Join Date
    May 2004
    Location
    Ontario, Canada
    Age
    41
    Posts
    1,506
    Rep Power
    84

    Default

    Kamjin only one noticable bug that i have found and its miner. Pressing to many buttons on the keyboard could lock the game unless of course i pressed the wrong button lol. Anyways great game and cant wait to see the save function and what your doing for sound.

    Eric

  2. #12
    DCEmu Coder
    Join Date
    Apr 2004
    Location
    Botoru Battalion
    Age
    53
    Posts
    257
    Rep Power
    79

    Default

    Quote Originally Posted by quzar
    oo, when i tried at it, i went with like 2 other versiions that use sdl and one with curses =p.
    I tried the same one's a while back also.. amazing how "portable" code using cross platform libs can be so unportable at times.
    With this version I was able to get it partially working quicker than I was able to get the others compiling, but dead in the water.


    Quote Originally Posted by Eric
    Kamjin only one noticable bug that i have found and its miner. Pressing to many buttons on the keyboard could lock the game unless of course i pressed the wrong button lol. Anyways great game and cant wait to see the save function and what your doing for sound.

    I just tried that before and I reproduced it, so I'll have to take a look why it's doing it, nice catch!
    I've got the original sound partially working, but... it's sounds horrible, so I'm going to swap it for free midi tunes, and sound effects.
    I've also gotta make the random a little more random, if you play it enough you'll start to notice some patterns.
    If I also have some extra free time in the next few weeks I'm going to expand the game a bit, and maybe convert the interface to something graphical.


    Quote Originally Posted by wraggster
    nice to see you back Kamjin with another cool homebrew release for the Dreamcast Community.
    Thanks Wraggs! It's a little something for us old timers to enjoy

  3. #13
    DCEmu Legend Cap'n 1time's Avatar
    Join Date
    May 2004
    Location
    Right behind you...
    Age
    38
    Posts
    4,547
    Rep Power
    121

    Default

    dope wars is the shiznite. i dont really remember kamjin, but i think i like him now.

  4. #14

    Default

    Thanks for the game indeed, Kamjin. You always know the right games to port to make us old timers very happy. :P

    Dopewars mirror and SBI if anyone's interested.

  5. #15
    DCEmu Coder
    Join Date
    Apr 2004
    Location
    Botoru Battalion
    Age
    53
    Posts
    257
    Rep Power
    79

    Default

    Quote Originally Posted by MetaFox
    Thanks for the game indeed, Kamjin. You always know the right games to port to make us old timers very happy. :P

    Dopewars mirror and SBI if anyone's interested.
    Now if only the young one's would take the time to appreciate a classic!

  6. #16
    DCEmu Regular
    Join Date
    May 2004
    Age
    49
    Posts
    421
    Rep Power
    79

    Default

    I'm a standard dc controller user, no keyboard.
    I can't seem to get out of the "-T-ransfer D---" dialog. I tried everything and
    it doesn't seem to count how many units of stuff i got in the "Yo Stash" left column. after i buy, or sell.
    There is noway to access a Q for Quit or L for Leave.
    Another time in the Transfer thing, i was going to try X, for functions, then Q to quit.
    No dice. So, i just started up pushing lotsa numbers then i Hit start, and the screen filled with numbers- and that left column thing was showing numbers instead of zeros under "yo Stash". Then i mpunched a bunch more stuff, and hit start a gain, and the screen turned black with a white cursor in the left corner.
    Oh, yeah, also, i almost forgot, i bought a gun (AK47) as soon as i hit Start to close the deal, the next line of text was up and said it got stolen.

    So im trying different ways to play around with this, and i find new stuff every time i do, i'm gonna try my best to note anything that pops up at me as not normal-ish, and post it as soon as possible.

    *this is just wishful thinking here*: I think it would maybe be neat if there was a way we could have different dialog choices and drugs/ times / places possibly, like if you want to be in a Hip Hop style gangbaner thing in 90's t Current or a Rocker in 90's to current, and say L.A., New York, U.K. then like, mods and hippies, grunge-heads in the 90's, clubbers and ravers and bikers. Oh My!
    I dig the translation, it rocks, i hope i didn't step on no feet man. Thanks people!

  7. #17
    DCEmu Oldbie Eric's Avatar
    Join Date
    May 2004
    Location
    Ontario, Canada
    Age
    41
    Posts
    1,506
    Rep Power
    84

    Default

    Good Job Obelisk it seems more of the bugs happen from using a controller and i think the reason is the game was never written for controller language. Its good that Kamjin is here and made the very first DopeWars that would support a controller but that includes alot of fixing to do aswell. Anyways once again Kamjin great job on this cool port and i was wondering if you got that other port we were talking about to work with the sources i handed over .

    Eric

  8. #18
    DCEmu Coder
    Join Date
    Apr 2004
    Location
    Botoru Battalion
    Age
    53
    Posts
    257
    Rep Power
    79

    Default

    Quote Originally Posted by obelisk
    I'm a standard dc controller user, no keyboard.
    I can't seem to get out of the "-T-ransfer D---" dialog. I tried everything and
    it doesn't seem to count how many units of stuff i got in the "Yo Stash" left column. after i buy, or sell.
    There is noway to access a Q for Quit or L for Leave.
    Another time in the Transfer thing, i was going to try X, for functions, then Q to quit.
    No dice. So, i just started up pushing lotsa numbers then i Hit start, and the screen filled with numbers- and that left column thing was showing numbers instead of zeros under "yo Stash". Then i mpunched a bunch more stuff, and hit start a gain, and the screen turned black with a white cursor in the left corner.
    There's still controller stuff missing, I had put it in right in the end, so there's no safety catches on it, next build should have it completely done (hopefully this weekend).

    Quote Originally Posted by obelisk
    Oh, yeah, also, i almost forgot, i bought a gun (AK47) as soon as i hit Start to close the deal, the next line of text was up and said it got stolen.
    This is the random bug, if you ever get the gun right away, it always gets stolen, the game shouldn't be offering a gun until you have a chance of keeping it. This should also be fixed on th next release.

    Quote Originally Posted by obelisk
    So im trying different ways to play around with this, and i find new stuff every time i do, i'm gonna try my best to note anything that pops up at me as not normal-ish, and post it as soon as possible.


    *this is just wishful thinking here*: I think it would maybe be neat if there was a way we could have different dialog choices and drugs/ times / places possibly, like if you want to be in a Hip Hop style gangbaner thing in 90's t Current or a Rocker in 90's to current, and say L.A., New York, U.K. then like, mods and hippies, grunge-heads in the 90's, clubbers and ravers and bikers. Oh My!
    I dig the translation, it rocks, i hope i didn't step on no feet man. Thanks people!
    This actually sounds cool, once It's stable, I'll see if I can addin some sort of themes, and some sort of missions like the more modern versions of this game.

  9. #19
    DCEmu Regular
    Join Date
    May 2004
    Age
    49
    Posts
    421
    Rep Power
    79

    Default

    Thank you, very much, for the interest in my rambles.
    I was wondering if u'd like some elctronic music, i can get you stuff on studio tape. or if i can convert it here i will, but i dont think the machine's that good.
    thanks again-

  10. #20
    DCEmu Regular
    Join Date
    May 2004
    Age
    49
    Posts
    421
    Rep Power
    79

    Default

    Bump for Dreamcast.

Page 2 of 3 FirstFirst 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •