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Thread: Emulation on the PSP, What Can we Expect if they fully Crack the Console?

                  
   
  1. #1
    Won Hung Lo wraggster's Avatar
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    Default Emulation on the PSP, What Can we Expect if they fully Crack the Console?

    The PSP is a very powerful Handheld console with a uncapped speed of 333MHZ,(at the moment its capped to conserve battery life), the logical step is to use Memory Cards that have up to 2gig of capacity and that begs the question what is the PSP capable of emulating. Well im sure a Keyboard add on will come soon and if you look at what the GP32 has in the form of emulators you can start the mouth watering. Personally with the speed factor i would say (making sure they crack it first) that Snes and Megadrive emulation could be full speed and you may even get a decent GBA emulator not to mention the possibility of a PSX emu being doable.

    What do you thinks posible with the PSP Specs.?

  2. #2
    DCEmu Newbie AlexB123's Avatar
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    Default What I think (If anyone cares).

    First, the things we will probably see, and speed estimates.

    - Well, all the classics. (8 bit) at perfect speed.
    - All the 16 bit consoles (perfect speed).
    - MAME (Speed depending on game).
    - All the gameboys up to the GBA (perfect speed).
    - Lots of useless emus like the TI's and Apple, etc.
    - NeoGeo (Speed depending on game, probably perfect).
    - 32X (Speed depending on games, usually 100%).
    - Sega CD (Should be perfect speed).

    Here is where it will get interesting. These are in the "maybe" column.

    - PSX (Possible 70%+ speed, probably more).
    - Saturn (Hmm, having contributed to a now dead Saturn EMU I can tell you one thing. If someone makes it possible)...
    - N64 (Can't say. Entirely different architecture then the PSP. Where the PSX is similar).


    Yes there might be display issues, but nothing a lil creative resizing won't fix. Parts of the screen will be black but think of it like watching a wide screen program... erm yeah, that’s it lol... But imagine the black on all sides, lol.

  3. #3

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    Theres always streching features. Plus PSX emulators have the option of extending the drawing range of the screen. So you take the 320x240 put it in the middle the draw off to the size and mush the 320 to a 176 reso.

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    Won Hung Lo wraggster's Avatar
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    wireless emulation gameplay will be an amazing feature too if its doable and what about psp-ds connectivity too

  5. #5
    PSP User ganon's Avatar
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    i want n64 emulation
    zelda oot (starts drooling)

    whats the cpu speed of n64

  6. #6

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    I think its around 30mhzish. www.zophar.net has about of bs technicol things if you wanna look it up. I'd love to see DS to PSP conectivity. I've mentioned it to my friends tons of times and they just dont see it as a good idea.

  7. #7
    PSP User ganon's Avatar
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    well the psp has analouge stick which will be perefect for n64 games
    mario 64 any one

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    I am eager to see what the emulation scene for the PSP will be looking like. It'd be so sweet to get to play my Sega Genesis and PSX games on my PSP. (I know about the Sega Nomad but that thing was a brick and sucked battery juice like nobody's business.)

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    DCEmu Regular rmedtx's Avatar
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    Talking

    I would love to play BOR mods in PSP.

  10. #10

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    We cant even get psx to emulate 100% on a high end pc, so dont expect that....Besides, xbox is 733mhz, and psx does not work well there.....Also dont expect to see a real working n64 emulator......Just look @ what PS2 has emulated, and you'll get a pretty good Idea of what to expect......

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