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Thread: Emulation on the PSP, What Can we Expect if they fully Crack the Console?

                  
   
  1. #21

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    Quote Originally Posted by Onetonbullet
    90??? yeah right, besides thats still not 100% is it?
    My point was PSX emulation isnt perfect on my 2.4ghz pc with a geforce 6800, so dont expect too much out of the PSP.(333mhz)(32mb ram).....There was a perfect PSX emulator for dreamcast......The only way N64 and PSX is going to run perfectly on the PSP is if a commercial quality emulator is built from the ground up to take advantage of specific resources the PSP has.(Like bleemcast)............

    PS2 has been around for a long time, and we still dont have a N64 emulator working there........Sorry peeps dont flame me, but I will make a prediction:
    There will be no PSX or N64 emulation for the PSP period.
    (Heres an idea! go buy a 333mhz pc with 32mb of ram.....then put in the best GPU money can buy and try to get PSX or N64 working!!!)
    I seriously dont see how its possable for you to be having problems with psx. It runs full 60 frames with enhancements on, on my pc.

    800x600, fullscreen smothing, texture quality normal, texture smoothing, color above average, auto frameskipping(no more than 2), extend screen.

    I have a 1.8ghz p4, an 9200 SE pro and 512mb 3200 ram.

  2. #22
    PSP User aseddon130's Avatar
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    there was NEVER a perfect PS1 emu for the Dreamcast, i can only assume u are talking about Bleemcast, which was a pretty poor PS1 emulator. also the Mhz and RAM on a handheld console doesnt work the same way as it does on a PC, do u really think a game with excellent graphics quality, high quality sound and brilliant framerate, for example, Ridge Racers, would work on a 333mhz pc with 32mb of ram??? NO WAY !!! A PC of that power could not even run a SNES emulator (Trust me ive tried them on worse computers)! and if PS1 emulation is not perfect on your PC OneTonBullet, then there is something wrong with it.

    I agree with you that an emulator will have to be made from the ground-up, and have to take advantage of the PSPs power, and you are probably right, there will probably not be a PS1 and N64 emulator, but hell, we can hope for it

    My personal opinion, i reckon that any console made before 1995 (before Saturn and PS1) will run on the PSP flawlessly ... which will suit me VERY well ... i mean cmon, theres a SNES emulator on the GBA, and that aint got 30% of the power the PSP has! The only people that will know what kind of emulators we can expect, are the people making it ... so all we can do is sit here, twiddling our thumbs ... and wait!

  3. #23
    DCEmu Newbie AlexB123's Avatar
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    Default Tada

    All the emus I listed will most likely happen (It will just take time).

    A. PSP is similar to the PSX... There’s not that many features to emulate, so a PSX emu should happen. Most of the stuff is already built in. We just need a good dever.

    B. One of my buds developed one of the first N64 emulators out there. I asked him If I can mention his name but he said no, so to respect his privacy I am going to keep it quite. The requirements for it were a 300 MHZ CPU with 32 MB of ram and a Voodoo 2 based chipset. (In fact I just loaded it up on my old old old PC that just meets those requirements). It played Mario 64 and Zelda at near perfect speed, if not perfect. Now a PSP, which is designed for gaming (mostly) should be able to emulate it. After all systems designed JUST for gaming are a lot more powerfull then their PC counterparts of the same specs... Just need a good dever.
    (As someone mentioned look at bleemcast, and Rand isn’t the only one that has the time and patience to do this.)

    C. Look at the Gameboy. It has a SNES emulator. Compare the specs... Hmmm... Not too powerful... That’s because the GBA can already do a lot of things the SNES can, so not many things are emulated from the ground up. (Heck, look at the horrid GP32 and all its emulators.)

    Please do some research into emulation before you say things will never happen. If you would like to have a good emu resource, here is a good link that should explain a lot of things. Also don’t be afraid to search through IRC or newsgroups.
    http://www.zophar.net/

    So if the PSP gets some good developers we should be fine and dandy.

    As for a PSX emu not running well on a 2.4 ghz system, its one of 2 problems...

    A. Driver issues. Update to the latest. Sound and Video would make a huge difference.
    B. Plugin issues. Make sure you use the "best" ones for the game you are playing. I use EPSXE with the following plugins:

    Video - Pete's OpenGL2 2.6 - Max graphics
    P.E.Op.S. DSound Audio Driver 1.9 - Max sound settings.

    The games I am currently playing are GT, FFT, Arc the Lad 3, and Ogre Battle. All play at around 60 fps. (I actually had to limit the FPS on a few games because it was going over to unplayable speeds.) All games look stunning on my PC, way better then my PS2 can do.

    Btw my test PC is a 1.4 GHz PC with 1 gig of 2700 ram (DC) and a 6600GT (Oc’d). And I run them at 1600 by 1200 and 32b color.


    --- EDIT
    Btw Aseddon130 although I don’t want to disagree with someone who has a pic of my future wife on their PSP I will have to go and say that bleemcast was amazing. Im not talking about the general blue CD, but the individual game CD's. Btw your post was not there before I started my rambling and you made a lot of good points, although once again I disagree that SNES cant run on a low end CPU. I got zsnes to run on a much lower system then a 300MHZ pc, well not much... lol 200MHZ. If I find an older one ill give it a try.
    To get em to run faster on low end systems you should disable some things or use a game shell that doesn’t suck up resources.

  4. #24

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    Theres an old saying about emulation. If your processor is 10x that of the system you are trying to emulate you should be able to run it. Pity I can't recall who had said that.

  5. #25

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    That really doesnt apply for consoles runing on consoles. It honestly only applys to consoles runing on pcs. And whoeever said Bleemcast wasnt Perfect is obviously playing the Leaked non finshed 20% complete beta.

  6. #26
    PSP User ganon's Avatar
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    so is ne 1 know if there r emus being worked on?
    hell i have snes emu and megeadrive on my nokia 6600

  7. #27
    PSP User aseddon130's Avatar
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    Talking

    --- EDIT
    Btw Aseddon130 although I don’t want to disagree with someone who has a pic of my future wife on their PSP I will have to go and say that bleemcast was amazing. Im not talking about the general blue CD, but the individual game CD's. Btw your post was not there before I started my rambling and you made a lot of good points, although once again I disagree that SNES cant run on a low end CPU. I got zsnes to run on a much lower system then a 300MHZ pc, well not much... lol 200MHZ. If I find an older one ill give it a try.
    To get em to run faster on low end systems you should disable some things or use a game shell that doesn’t suck up resources.
    well ok, maybe the spec of the PC that a SNES cud run on was wrong, but u understand what i meant,m as for bleemcast. it is impressive to get the PS1 working on the DC but it is certainly not perfect, ePSXe is a much better PS1 emulator ....

    and How Dare you talk about my missus, she is all mine :P

  8. #28
    DCEmu Respected souLLy's Avatar
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    Quote Originally Posted by aseddon130
    there was NEVER a perfect PS1 emu for the Dreamcast, i can only assume u are talking about Bleemcast, which was a pretty poor PS1 emulator.
    It emulates the games it was supposed to flawlessly, and adds improvements too. I'd like to know what is poor about this.

    Quote Originally Posted by aseddon130
    also the Mhz and RAM on a handheld console doesnt work the same way as it does on a PC, do u really think a game with excellent graphics quality, high quality sound and brilliant framerate, for example, Ridge Racers, would work on a 333mhz pc with 32mb of ram??? NO WAY !!! A PC of that power could not even run a SNES emulator (Trust me ive tried them on worse computers)! and if PS1 emulation is not perfect on your PC OneTonBullet, then there is something wrong with it.
    this is because a windows emulator has to deal with the overhead of running an operating system at the same time as the emulator, greatly reducing its speed.

    Quote Originally Posted by aseddon130
    I agree with you that an emulator will have to be made from the ground-up, and have to take advantage of the PSPs power, and you are probably right, there will probably not be a PS1 and N64 emulator, but hell, we can hope for it

    My personal opinion, i reckon that any console made before 1995 (before Saturn and PS1) will run on the PSP flawlessly ... which will suit me VERY well ... i mean cmon, theres a SNES emulator on the GBA, and that aint got 30% of the power the PSP has! The only people that will know what kind of emulators we can expect, are the people making it ... so all we can do is sit here, twiddling our thumbs ... and wait!
    it all depends on the system... amigas still aren't emulated perfectly on a pc due to the complexity of the architecture. the more popular older systems are most likely to come first if the psp does allow homebrew.

  9. #29
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    Default PSP Emulation: What I would LOVE to see

    Seeing how PocketNes was amazing on the GBA, its safe to say that the NES is definitely possible. I would also love to see the SNES (Considering the button layout of the PSP matches the SNES') go on the PSP, the Roms arent that big to begin with, and who can deny that a portable SNES would rock. Sega Genesis would also be amazing, Im a big fan of Gens and I would love to play Sonic the Hedgehog in portable fashion, without the need of relying on my Nomad. Playstation and N64 on the PSP?? That would also be great, but with a lack of buttons compared to older consoles, I personally would have to pass. But then again, Metal Gear Solid on the go.... And we all know that MAME would be a no Brainer. Sign me up!!

    Im more of a fan of Emulation rather than a programmer, so these are the things I would love to see. If you think about it, 8 and 16 bit emulation would definitely fit the PSP's bill, the system is definitely possible of doing so. And with the abilities that the PSP has been made possible lately, I wouldnt be suprised when the system is cracked. Its only a matter of time.

    -Saikoro

  10. #30
    PSP User ganon's Avatar
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    i cant wait for the system to be cracked

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